Assignment 13: Final Project User Testing

As we neared the due date of our final project, we were asked to conduct user testing prior to our submission.

I had two of my friends play my game, after which I had them give me feedback on what they liked, what they disliked, and any other features.

User Testing 1

User testing 2

From their experience, I was able to gain valuable insight into what I could improve in my game.

What I needed to add:

  • An Instructions Screen: the gameplay mechanic wasn’t immediately obvious to anyone who played, so I implemented an instructions screen within my game that the user would have to go through if they wanted to play the game.
  • Faster turnout time between rounds: Each new “round” of the game was taking a really long time to load, so I shortened the time between the pattern displaying
  • User Interactivity: Another thing I noticed was that there was a slight delay between when the user clicked the button connected to my Arduino and the button lighting up and playing a sound, so I had to go back to my Arduino code and integrate a debouncing delay, so that the experience felt more seamless

I plan to integrate these within my game for a more polished and complete feeling, taking into account their criticisms to improve.

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