Exercise 1:
Ellipse in p5 move on the horizontal axis, in the middle of the screen, and nothing on Arduino is controlled by p5
let rVal = 0; let alpha = 255; let left = 0; // True (1) if mouse is being clicked on left side of screen let right = 0; // True (1) if mouse is being clicked on right side of screen function setup() { createCanvas(640, 480); textSize(18); } function draw() { // one value from Arduino controls the background's red color background(255) // the other value controls the text's transparency value fill(255, 0,0) if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30); // Print the current values text('rVal = ' + str(rVal), 20, 50); text('alpha = ' + str(alpha), 20, 70); } // click on one side of the screen, one LED will light up // click on the other side, the other LED will light up if (mouseIsPressed) { if (mouseX > rVal-50 && mouseX < rVal+50 && mouseY > height/2-50 && mouseY < height/2+50) { right = 1; } } else { right = 0; } ellipse(rVal, height/2, 50,50) } function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } // This function will be called by the web-serial library // with each new line of data. The serial library reads // the data until the newline and then gives it to us through // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { // make sure there is actually a message // split the message let fromArduino = split(trim(data), ","); // if the right length, then proceed if (fromArduino.length == 2) { // only store values here // do everything with those values in the main draw loop // We take the string we get from Arduino and explicitly // convert it to a number by using int() // e.g. "103" becomes 103 rVal = int(fromArduino[0]); alpha = int(fromArduino[1]); } ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// let sendToArduino = left + "," + right + "\n"; writeSerial(sendToArduino); } }
Exercise 2:
Something that controls the LED brightness from p5
let rVal = 0; let alpha = 255; let left = 0; // True (1) if mouse is being clicked on left side of screen let right = 0; // True (1) if mouse is being clicked on right side of screen function setup() { createCanvas(640, 480); textSize(18); } function draw() { // one value from Arduino controls the background's red color background(map(rVal, 0, 1023, 0, 255), 255, 200); // the other value controls the text's transparency value fill(255, 0, 255, map(alpha, 0, 1023, 0, 255)); if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30); // Print the current values text('rVal = ' + str(rVal), 20, 50); text('alpha = ' + str(alpha), 20, 70); } // click on one side of the screen, one LED will light up // click on the other side, the other LED will light up if (mouseIsPressed) { if (mouseX <= width / 2) { left = 1; } else { right = 1; } } else { left = right = 0; } } function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { // make sure there is actually a message // split the message let fromArduino = split(trim(data), ","); // if the right length, then proceed if (fromArduino.length == 2) { // only store values here // do everything with those values in the main draw loop // We take the string we get from Arduino and explicitly // convert it to a number by using int() // e.g. "103" becomes 103 rVal = int(fromArduino[0]); alpha = int(fromArduino[1]); } ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// let sendToArduino = left + "," + right + "\n"; writeSerial(sendToArduino); } }
Exercise 3:
Bouncing ball
let velocity; let gravity; let position; let acceleration; let breeze; let drag = 0.99; let mass = 50; let heightOfBall = 0; function setup() { createCanvas(640, 360); // Create a canvas of 800x400 pixels noFill(); position = createVector(width/2, 0); velocity = createVector(0,0); acceleration = createVector(0,0); gravity = createVector(0, 0.5*mass); breeze = createVector(0,0); } function draw() { background(215); fill(0); if (!serialActive) { text("Press the space bar to select the serial Port", 20, 50); } else { text("check the light.", 20, 50); applyForce(breeze); applyForce(gravity); velocity.add(acceleration); velocity.mult(drag); position.add(velocity); acceleration.mult(0); ellipse(position.x,position.y,mass,mass); if (position.y > height-mass/2) { velocity.y *= -0.9; // A little dampening when hitting the bottom position.y = height-mass/2; heightOfBall = 0; } else { heightOfBall = 1; } } } function applyForce(force){ // Newton's 2nd law: F = M * A // or A = F / M let f = p5.Vector.div(force, mass); acceleration.add(f); } function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { // make sure there is actually a message let fromArduino = split(trim(data), ","); // if the right length, then proceed if (fromArduino.length == 1) { //sensor value is the input from potentiometer let sensorVal = int(fromArduino[0]); //potentiometer value ranges from 0 - 1023 //for values less than 400,wind blows to right if (sensorVal < 400){ breeze.x=1 } //if value between 400 and 500, wind stops so ball stops else if(sensorVal >= 400 && sensorVal < 500){ breeze.x = 0 } //if value greater than 500, wind blows to left else { breeze.x = -1 } ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// } //height of ball sent to arduino to check if ball on floor or not let sendToArduino = heightOfBall + "\n"; writeSerial(sendToArduino); } }
in Arduino:
int leftLedPin = 2; void setup() { // Start serial communication so we can send data // over the USB connection to our p5js sketch Serial.begin(9600); pinMode(LED_BUILTIN, OUTPUT); // Outputs on these pins pinMode(leftLedPin, OUTPUT); // Blink them so we can check the wiring digitalWrite(leftLedPin, HIGH); delay(200); digitalWrite(leftLedPin, LOW); // start the handshake while (Serial.available() <= 0) { digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data Serial.println("0,0"); // send a starting message delay(300); // wait 1/3 second digitalWrite(LED_BUILTIN, LOW); delay(50); } } void loop() { while (Serial.available()) { digitalWrite(LED_BUILTIN, HIGH); // led on while receiving data int left = Serial.parseInt(); if(left>=330){ digitalWrite(leftLedPin, HIGH); } if (Serial.read() == '\n') { digitalWrite(leftLedPin, left); int sensor = analogRead(A0); sensor = map(sensor,0,1023,-1,1); Serial.println(sensor); } } digitalWrite(leftLedPin, LOW); }