One of the interesting ideas mentioned in the video was how order eventually arises from randomness. This was a concept that I played around with in my work, where the longer my program runs, the more perfect a grid is formed. In other words, the more randomness or entropy that is introduced, the more order arises (see images below).
My work incorporates randomness by using a random value to determine where the line will draw next: move straight, turn left, or turn right. It does this random check at every frame. As the user interacts with the work, it speeds up the frame rate, increasing the amount of randomness experienced per unit of time. As the work is left alone by the user, the randomness slows down back to its base speed.
The balance that I attempted to achieve between total randomness and complete control is one of harmony and complementing. By that, I chose to make that the randomness controlled, but the randomness controls the piece. This idea is also calls to a similar one shown in the video at 33 minutes and 33 seconds, where the probability selected completely changes the piece of art that is formed.



