Before watching the video, I assumed that randomness = messy or chaotic. I never before thought of controlled randomness, which initially sounds contradictory, but begins to make sense as the video goes on. I was fascinated by the artwork that was produced by programming randomness and it opened my eyes to different ways randomness can be used in my own work. In a way, some of the artworks Reas showed in the video, specifically the music pieces, reminded me of modern AI. The music sounded exactly what it was, random, yet also structured oddly enough. It reminded me of AI generated images and songs because AI tends to create some very messy looking images when you give it a specific prompt, and the randomly generated music somewhat mimics the idea of AI nowadays. More importantly, I was mostly impressed with the artwork that can be produced through computer graphics and code. Coming from a computer science backround, most of my coding involved creating algorithms. So, seeing a whole new world of coding to create abstract art pieces was captivating.
In my own artwork, I definitely plan to incorporate randomness by generating random colors and sizes for objects when needed, and especially for generating random positions and velocities for objects. I believe the optimum balance between total randomness and complete control is having almost complete control yet incorporating some elements of randomness when necessary. The control comes from writing the code yourself and deliberately inserting when you want randomness to be used. This helps create more complex art pieces because sometimes it is difficult to draw each element individually in the sketch and create more abstract pieces. So, the element of randomness allows for the creation of art pieces one might not have completely imagined in their mind.

