For this assignment I wanted to do something spiraley and trippy. Honestly, I didn’t have a particular vision for this one and figured it out as I went along.
First thing I did was the background. At first I had it be a bunch of overlapping shapes moving randomly accross the screen, but it was too jarring. I ended up simplifying it to what you can see above: an animated perpetual wave of thin white concentric circles over a black background.
if (frameCount % 8 > 6) {
cc = 29;
} else if (frameCount % 8 > 4) {
cc = 24;
} else if (frameCount % 8 > 2) {
cc = 19;
} else {
cc = 17;
}
while (cc > 1 && cc < 1000) {
strokeWeight(0.5);
circle(200, 200, cc);
cc += 14;
}
As you can see, I used a boolean and frameCount to animate the circles, and a while() loop to draw them. I used the p5 reference library to remind me of how they work and get the finer details right, and I learned about frameCount by watching several youtube videos on animation.
Next I added the eye in the middle using a text box and orienting it so that it aligns with the centermost circle. Pretty simple and straightforward.
strokeWeight(0);
textSize(90);
fill(250);
textAlign(CENTER, CENTER);
text("", 210.5, 174.5);
Finally (somehow this was the hardest part), I added the text in the middle and animated it to fade in and out.
stroke(t);
if (frameCount % 30 < 15) {
t = t + 15;
} else if (frameCount % 30 < 30) {
t = t - 15;
}
for (let x = 200; x < 400; x += 600) {
for (let y = 20; y < 460; y += 30) {
textSize(10);
textFont("Courier New");
strokeWeight(0.5);
noFill();
text(
"it is only by dying to ourselves that we find life",
x,
y,
[500],
[10]
);
}
}
I used a for() loop to duplicate the text accross the y axis, and a boolean and frameCount to animate the fading. This one was a pain in the ass because I kept messing up the text’s orientation and it took a few tries to get the frame remainders right. I also think the first for() function where I duplicate it accross the x axis is extraneous, but the code messed up when I tried to get rid of it so I just left it in there.
One thing I could potentially add to this is a sound effect or some music to add to the aesthetic. I also feel like I should’ve added an interactive aspect to it; that completely skipped my mind. Otherwise, I’m happy with the final product. It’s nothing too impressive but I think it fits together nicely.

