Reflection

When I read “A Brief Rant on the Future of Interaction Design” by Bret Victor and its follow-up article, I began to think differently about how technology shapes the way we interact with the world. Victor argues that designers often focus too much on screens and touch gestures, forgetting that humans are physical beings with hands meant to explore, build, and create. He believes that the future of design should go beyond flat screens and should instead give people tools that let them use their bodies, senses, and creativity more naturally.

This idea really connected with me because, as someone interested in computer science and interactive media, I often think about how to make technology feel more human. I realized that many modern interfaces such as  phones, tablets, laptops imit our movements and creativity, even though they feel advanced. Victor’s point made me reflect on my own projects and how I can design in ways that allow people to move, touch, and engage with technology more freely.

The second  article deepened this idea by exploring how designers and engineers are beginning to create more physical and immersive experiences. It reminded me that innovation isn’t just about new technology but about how it connects with human experience. Reading both pieces made me want to think more carefully about how design can make people feel present and creative, not just efficient.



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