Team Members: Yaakulya Sabbani and Muhammed Hazza
Exercise 1: ARDUINO TO P5 COMMUNICATION
Something that uses only one sensor on arduino and makes the ellipse in p5 move on the horizontal axis, in the middle of the screen, and nothing on arduino is controlled by p5. So for this exercise we have used a potentiometer.
Arduino Code
void setup() { Serial.begin(9600); //pinMode(LED_BUILTIN, OUTPUT); //start the handshake while (Serial.available() <= 0) { //digitalWrite(LED_BUILTIN, HIGH); Serial.println("0,0"); // send a starting message delay(300); //digitalWrite(LED_BUILTIN, LOW); delay(50); } } void loop() { // wait for data from p5 before doing something while (Serial.available()) { //digitalWrite(LED_BUILTIN, HIGH); int isMoving = Serial.parseInt(); if (Serial.read() == '\n') { int photoVal = analogRead(A0); delay(5); Serial.println(photoVal); } } //digitalWrite(LED_BUILTIN, LOW); }
P5 code
// Initialize variables to store values from Arduino let rVal = 0; // Stores the received value from Arduino let xPos = 0; // Stores the mapped x-position value let rad = 50; // Radius of the ellipse to be drawn // Setup function - runs once at the beginning function setup() { // Create a canvas with dimensions 400x400 createCanvas(400, 400); // Set text size to 18 pixels textSize(18); } // Draw function - runs continuously function draw() { // Set background color to white background(255); // Check if serial communication is active if (!serialActive) { // Display message to prompt user to press Space Bar to select Serial Port text("Press Space Bar to select Serial Port", 20, 30); } else { // If serial communication is active, display "Connected" message text("Connected", 20, 30); // Map the received value (rVal) to the x-position within the canvas xPos = map(rVal, 0, 900, 0, 400); // Display the current received value (rVal) text('rVal = ' + str(rVal), 20, 50); // Draw an ellipse at the mapped x-position with fixed y-position (200) and radius (rad) ellipse(xPos, 200, rad, rad); // Display the mapped x-position (xPos) text('xPos = ' + str(xPos), 20, 70); } } // Function to handle key presses function keyPressed() { // Check if Space Bar is pressed if (key == " ") { // Call setUpSerial() function to start serial connection setUpSerial(); } } // Function to read data from Arduino function readSerial(data) { // Check if data is not null if (data != null) { // Split the received data into an array using comma as delimiter let fromArduino = split(trim(data), ","); // Check if the array contains only one element if (fromArduino.length == 1) { // Update rVal with the received value from Arduino rVal = fromArduino[0]; } // Send a handshake message to Arduino let sendToArduino = 1 + "\n"; writeSerial(sendToArduino); } }
Schematic
Exercise 2: P5 TO ARDUINO COMMUNICATION
Something that controls the LED brightness from p5. For this exercise we have created a slider to controll the brightness of the green led.
Arduino Code
//Ex-2 Arduino Code const int ledPin =9; int brightness = 0; void setup() { Serial.begin(9600); // This will start serial communication at 9600 bps pinMode(LED_BUILTIN, OUTPUT); pinMode(ledPin, OUTPUT); // start the handshake while (Serial.available() <= 0) { digitalWrite(LED_BUILTIN, HIGH); // on blink when waiting for serial data Serial.println("0,0"); // sending a starting message delay(300); // waiting for the delar } } void loop() { // wait for data from p5 before doing something while (Serial.available()) { digitalWrite(LED_BUILTIN, HIGH); // led on while receiving data int brightness = Serial.parseInt(); //get slider value from p5 Serial.println(brightness); //just to view the value if (Serial.read() == '\n') { analogWrite(ledPin, brightness); // will set brightness of LED }else { digitalWrite(LED_BUILTIN, HIGH); } } }
P5 Code
//Exercise 2 - P5js Code let slider; function setup() { createCanvas(400, 400); // Creating canvas of 400x400 pixels slider = createSlider("0, 255, 0"); slider.position(100, height/2); // Set the position of the slider slider.style('width', '80px'); // Set the width of the slider noStroke(); // No stroke for the ellipse initially } function draw() { background(255); // Refresh background on each frame if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30);} } function keyPressed() { if (key == " ") { // setting the serial connection!! setUpSerial(); } } // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// console.log(slider.value()); let sendToArduino = slider.value() + "\n"; writeSerial(sendToArduino); }
Video Demonstration
Schematic
Exercise 3: BI-DIRECTIONAL COMMUNICATION
Every time the ball bounces one led lights up and then turns off, potentiometer is used as the analog sensor to control the wind.
Arduino Code
//Exercise 3 Arduino Code const int poten_pin = A0; const int ledPin = 2; void setup() { Serial.begin(9600); // Start serial communication at 9600 bps pinMode(LED_BUILTIN, OUTPUT); pinMode(ledPin, OUTPUT); pinMode(poten_pin, INPUT); // start the handshake while (Serial.available() <= 0) { digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data Serial.println("0,0"); // send a starting message delay(300); // wait 1/3 second digitalWrite(LED_BUILTIN, LOW); delay(50); } } void loop() { // wait for data from p5 before doing something while (Serial.available()) { digitalWrite(LED_BUILTIN, HIGH); digitalWrite(ledPin, LOW); //read the position of ball from p5 int position = Serial.parseInt(); if (Serial.read() == '\n') { // Read potentiometer value int sensorValue = analogRead(poten_pin); //send value to p5 Serial.println(sensorValue); } //if ball is touching the ground i.e. height is zero, turn LED on if (position == 0) { digitalWrite(ledPin, HIGH); } else{ digitalWrite(ledPin, LOW); } } digitalWrite(LED_BUILTIN, LOW); }
p5 Code
//Exercise 3 - P5js Code let velocity; let gravity; let position; let acceleration; let breeze; let drag = 0.99; let mass = 50; let heightOfBall = 0; function setup() { createCanvas(640, 360); // Create a canvas of 800x400 pixels noFill(); position = createVector(width/2, 0); velocity = createVector(0,0); acceleration = createVector(0,0); gravity = createVector(0, 0.5*mass); breeze = createVector(0,0); } function draw() { background(215); fill(0); if (!serialActive) { text("Press the space bar to select the serial Port", 20, 30); } else { text("Arduino is connected! Press b to jump.", 20, 30); applyForce(breeze); applyForce(gravity); velocity.add(acceleration); velocity.mult(drag); position.add(velocity); acceleration.mult(0); ellipse(position.x,position.y,mass,mass); if (position.y > height-mass/2) { velocity.y *= -0.9; // A little dampening when hitting the bottom position.y = height-mass/2; heightOfBall = 0; } else { heightOfBall = 1; } } } function applyForce(force){ // Newton's 2nd law: F = M * A // or A = F / M let f = p5.Vector.div(force, mass); acceleration.add(f); } function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } else if (key=='b'){ mass=random(15,80); position.y=-mass; velocity.mult(0); } } // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { // make sure there is actually a message let fromArduino = split(trim(data), ","); // if the right length, then proceed if (fromArduino.length == 1) { //sensor value is the input from potentiometer let sensorVal = int(fromArduino[0]); //potentiometer value ranges from 0 - 1023 //for values less than 400,wind blows to right if (sensorVal < 400){ breeze.x=1 } //if value between 400 and 500, wind stops so ball stops else if(sensorVal >= 400 && sensorVal < 500){ breeze.x = 0 } //if value greater than 500, wind blows to left else { breeze.x = -1 } ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// } //height of ball sent to arduino to check if ball on floor or not let sendToArduino = heightOfBall + "\n"; writeSerial(sendToArduino); } }
Schematic
Video Demonstration