Week 14: User Testing

User Testing Video Documentation

Based on my user testing, it seems like people mostly are able to figure out my project. There weren’t any points of confusion in terms of what needs to be done, and it was clear that every time they pressed a button for a lit up lantern, the score went up.

However, one point of concern by one user was that after connecting to the Arduino, the game started so quickly that they did not realize that it had even started. Maybe I could add a kind of countdown timer after the Arduino is connected so that the user can prepare for the game to begin.

I didn’t have to explain anything to the users during any of the tests, and the simple 3 pointer instructions at the beginning were enough for the users to understand what they had to do. The project is obviously still in progress, and there are parts missing including the panel box for the buttons, the speaker attached to the laptop for the music, and maybe even a shade over the lanterns so the light is more visible. Overall, I believe the interaction design was clear and the communication between the p5 interface and Arduino was smooth.

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