For my final project, I want to create a game called “Go Ichi-Go!”, something like the Chrome Dinosaur Game, but a bit different. So the game would have a character called Ichigo (strawberry), who runs and has to jump over obstacles like jumping puddles of whipped cream, and towers of chocolate, and slide under floating slices of cake. After each jump/dive, there would be randomised text giving cute strawberry themed puns. There would also be sound effects for each jump or dive. There would be two buttons to jump or dive, using Arduino, and a button to start/restart the game. The player wins after successfully overcoming ten obstacles. This would display a congratulations image and a restart option. If they fail to do so, then it would just go yo a Game Over state with a restart button. If I do have the time/skill set for it, I want to add a treat component, where when they win, a sweet will be ejected out, probably using DC motors, but I’m not sure about this yet (really really want to try this). I want to make this game in a very kawaii retro vibe, but also focus more on the interaction design on the game itself.