Reading Reflection: Week #3

In “The Art of Interactive Design” interactivity is defined as “a cyclic process in which two actors alternately listen, think, and speak”.  This approach suggests that the quality of interaction depends on the effectiveness of each subtask. It seems to me then that a strongly interactive system is great in perceiving input, processing it meaningfully, and providing feedback right on time, creating a conversation between user and system.

In my opinion, to create a better user interaction involvement, the artist should be designing elements that not only react to user inputs but also adapt and evolve based on user behavior. For example, incorporating real-time feedback mechanisms can make the interaction feel more engaging.

Apart from that, allowing for user customization and providing clear and simple visual cues can guide users through the interactive experience. This aligns with Crawford’s vision of interactive design as an art form creating meaningful digital exchanges, where the interaction feels like a real conversation between the user and the digital environment.

Leave a Reply