The articles profoundly challenged my assumptions about interaction design, particularly regarding our overreliance on flat touchscreen interfaces. While I’ve always appreciated the sleek aesthetics of modern devices, I now recognize how we’ve sacrificed the rich tactile experiences our hands are capable of experiencing.
The discussion about the trade-offs between physical and touch interfaces resonates strongly with my own experiences in technology. Like many others, I’ve noticed the satisfying feedback of mechanical keyboards versus the hollow experience of typing on glass surfaces. This observation extends beyond personal preference – it reflects a fundamental human desire for tactile feedback that current touch interfaces often fail to provide. In my own projects, I’m now exploring ways to incorporate haptic feedback and physical controls that complement, rather than replace, touch interfaces, understanding that different interaction methods serve different purposes and contexts.
The vision of future interfaces that better adapt to human capabilities has inspired me to think more boldly about interaction design. Rather than accepting the limitations of current technology, I’m now exploring how to create interfaces that engage multiple senses and leverage our natural ability to manipulate objects in three-dimensional space. This could mean developing prototypes that combine touch interfaces with physical controls, or experimenting with new forms of haptic feedback that provide more nuanced physical responses. The articles have helped me understand that the future of interaction design isn’t about choosing between physical and digital interfaces, but rather about finding innovative ways to blend them together to create more intuitive and satisfying user experiences.