MIDTERM IDEA
My idea midterm is to create a short game. One of my favorite (unfinished) games is It Takes Two and it involves the cooperation of two players in order to move on to the next level/ chapter of the game. Though my game will likely not be as intricate as the storyline in It Takes Two, I wanted to draw upon my experiences and create a simply two player corporation minigame.
For my project, I want to have a pattern game with one user using the WASD, one using the arrow keys, and communal SPACE key. On the screen there will be a combination of the WASD, arrow, and space keys which the two players must work together to enter in the right order to defeat some boss. I definitely still need to work on the storyline/ goal of the game, but I wanted to figure out the basic mechanism and gameplay for my project as a starting point for my midterm project.
GREATEST FEARS
The biggest obstacles I will face in this project is making the project simple, yet complex at the same time. I believe I will have an issue of doing more than I can in the time I am allotted along with adding an unnecessary amount of detail to my project. For example, with the graphics of the game, I want to include frame-by-frame animations and movements of two characters that represents each player. However realistically, animation takes forever, and I do not unfortunately do not have the free time to draw/ create characters for the complex movements I wish.
While I do fear the images/ shapes would not satisfy what I am looking for, I hope to minimize my fears by designing and animating simple character designs that are already available in the p5 library. I feel if I could make a self-portrait of myself, I hope I would be able to small version of that assignment. In addition, I hope to create a lot of test cases and examine online examples to gauge how others were able to create their games.
MY PROGRESS
I feel when I start projects, I always dive in without much of a plan and either end up scraping the idea because I forgot what the objectives were or scraping up ideas as I work. As such, I decided to make a mood/ idea board that laid out almost a step-by-step process for what I want to implement into my midterm project, so I don’t get overwhelmed or forget to include something I wanted. Below I have included my vision for my game project and list out the components I want (as time permits).
In the sketch, you can see there’s two players that are dancing, but the controls are bounded to the player’s control either the arrow keys or the WASD keys. Together, they’ll have to work together and coordinate which creature they are looking to target first and eliminate. Otherwise, if the creatures reach them within a certain distance a health point will be lost. I do feel I haven’t fully decided on the setup of the players, but I think once it is tested, I can then also decide if I need to make any changes.
Vision Board For My Project
In addition, I have also included the external influences that are inspiring my game. Namely again, the co-op game It Takes Two, arcade games like Space Invader, and character designs of cartoons/ Google Doodles.
External Influences/ References