After reading Tega Brain’s “The Environment is Not a System”, I wanted to focus on the idea of portraying the nature and the environment, where human intervention can be a trigger to the destruction of nature.
The project entails a camera and processing to provide an interactive experience that shows the following idea. The general outline of an audience’s body will be captured through the camera, and the processing code will create growing plants on the outline. However, depending on the proximity of the audience, the stages of the plants will change (which is shown on the drawing above). As the audience gets closer to the camera, the plants will wither away – showing how some of our nature environment is good for us to stay away from it, especially if we want to protect it.