
int size = 100;
int cols = 7;
int rows = 5;
boolean light = false;
int a;
int b;
void setup() {
size (700, 500);
smooth();
noFill();
noLoop();
background (255);
}
void draw() {
int[][] box = new int[cols][rows];
for (int i = 0; i < cols; i++) {
for (int j = 0; j < rows; j++) {
box[i][j] = i;
int a = i*100;
int b = j*100;
rect(a, b, 100, 100);
println(i, j);
int tx1 = int (random(i*100,i*100+50));
int ty1 = int (random(j*100,j * 100 + 50));
rect (tx1,ty1,50,50);
int tx2 = int (random(i*100,i*100+50));
int ty2 = int (random(j*100,j * 100 + 50));
rect (tx2,ty2,30,30);
int tx3 = int (random(i*100,i*100+50));
int ty3 = int (random(j*100,j * 100 + 50));
rect (tx3,ty3,20,20);
int tx4 = int (random(i*100,i*100+50));
int ty4 = int (random(j*100,j * 100 + 50));
rect (tx4,ty4,10,10);
int tx5 = int (random(i*100,i*100+40));
int ty5 = int (random(j*100,j * 100 + 40));
rect (tx5,ty5,60,60);
int tx6 = int (random(i*100,i*100+30));
int ty6 = int (random(j*100,j * 100 + 30));
rect (tx6,ty6,70,70);
int tx7 = int (random(i*100,i*100+20));
int ty7 = int (random(j*100,j * 100 + 20));
rect (tx7,ty7,80,80);
int tx8 = int (random(i*100,i*100+10));
int ty8 = int (random(j*100,j * 100 + 10));
rect (tx8,ty8,90,90);
int tx9 = int (random(i*100,i*100+50));
int ty9 = int (random(j*100,j * 100 + 50));
rect (tx9,ty9,40,40);
int tx10 = int (random(i*100,i*100+50));
int ty10 = int (random(j*100,j * 100 + 50));
rect (tx10,ty10,45,45);
//for
//if (frameCount > 0.1) {
noLoop();
// //println(mouseX + " : " + mouseY);
// }
}
}
}