What do you consider to be the characteristics of a strongly interactive system?
A strongly interactive system, as suggested from the reading, would be one that would be actively involved in communication with us. I agree with the authors suggestions about certain forms of media thought to be interactive are not. The author presented a good example about movies which seem to be interactive to some people, but in reality whatever we do, we can not change the outcome or decisions of the actions in the movie. Same would go for something like videogames which we would think is the most interactive media. I believe that in games, even if they allow us to make decisions and even if our decision change certain outcomes, we will still end up with one of the selected endings which have been previously scripted. I think right now the strongest interactivity could be our conversations with chatbot ais, like ChatGPT which is capable of not only having an active conversation with us, but also thinking about its answers.
What ideas do you have for improving the degree of user interaction in your p5 sketches?
It would be really hard to implement complete interactivity such as one I mentioned in the previous text. But one way I could improve the interactivity is by making the program in such way that users decision will lead to some outcome which is random and not predictable even by me. I don’t think complete interactivity can be achieved, but I believe there can be made an illusion of complete interactivity with some randomness put into the outcome of users decisions.