Self Portrait – Guli

https://editor.p5js.org/Guli/full/cmL7dFMrF

Our hometask for the first week was to create a self portrait to practice using the simple drawing functions in p5js. For the assignment, I had an idea to use my avatar in Duolingo as a refernce. I really liked my Duolingo avatar — the colors, the shape, and the style, thus recreated it while adding more ideas.

The colors in the avatar are yellow for the background and orange for the dress. The avatar has smiling eyes that are curved at the bottom, along with sparkles. For the body, I simplified the design by making the head float, rather than directly being attached to the body. The idea of a floating head came from one of my chilhood cartoons Phineas and Ferb.

The curls and the curious expression with sparkles in the eyes are the highlights of the portrait. I am proud of myself for thinking off using human face color circles under the eyes to give the impression of smiling eyes. Drawing the curls also proved to be not a straightforward task, with me adjusting and readjusting the position and size of each brown circle untl  achieved the look I wanted.

In my future works, I could make the design interactive, so the art changes color or moves as the viewer comes into contact with the work. In terms of the design itself, I can use codes like arc() and  rotate(), adding more creativity to the work.

function setup() {
  createCanvas(600, 400);
  noStroke();
}

function draw() {
  background(255, 241, 167); // yellow bg

  // Face --------------------------------------------------->
  fill(255, 226, 214); // face color
  rect(200, 120, 200, 150, 40); // face shape
  
  
  // Eyes --------------------------------------------------->
  fill("white"); 
  ellipse(width/2 - 40, height/2 - 20, 75, 70); // left eye
  ellipse(width/2 + 40, height/2 - 20, 75, 70); // right eye

  // Pupils
  fill(61, 61, 61); // dark pupil
  ellipse(width/2 - 40, height/2 - 20, 45, 45); // left
  ellipse(width/2 + 40, height/2 - 20, 45, 45); // right

  // Blue part of pupil
  fill(57, 94, 130, 200); 
  ellipse(width/2 - 40, height/2 - 10, 35, 30); // left
  ellipse(width/2 + 40, height/2 - 10, 35, 30); // right

  // Sparkles
  drawSparkle(width/2 - 35, height/2 - 27, 15); // left eye sparkle
  drawSparkle(width/2 + 35, height/2 - 27, 15); // right eye sparkle

  // Under-eye curves 
  fill(255, 226, 214); 
  ellipse(width/2 - 40, height/2 + 20, 90, 60); // left
  ellipse(width/2 + 40, height/2 + 20, 90, 60); // right

  // Nose --------------------------------------------------->
  fill(248, 172, 148); // nose color 
  beginShape(); 
  vertex(width/2, height/2 - 10); // top 
  vertex(width/2 - 7, height/2 + 10); // left 
  vertex(width/2, height/2 + 17); // bottom 
  vertex(width/2 + 7, height/2 + 10); // right 
  endShape(CLOSE);

  // Mouth --------------------------------------------------->
  fill(179, 93, 110); // lip color
  ellipse(width/2, height/2 + 45, 20, 20); // lip position
}

// sparkle in the eye function ---->
function drawSparkle(cx, cy, size) {
  fill("white"); // sparkle color
  quad(
    cx, cy - size/2, // top
    cx + size/2, cy, // right
    cx, cy + size/2, // bottom
    cx - size/2, cy  // left
  );
  
  // circular sparkle
  fill("white"); // circle sparkle color 
  ellipse(width/2 - 50, height/2 - 15, 8); // left 
  ellipse(width/2 + 50, height/2 - 15, 8); // right
  
  // HAIR --------------------------------------------------->
  fill(84, 54, 41); // hair color
  // Top
  ellipse(width/2, height/2 - 120, 120, 90); // top middle
  ellipse(width/2 + 60, height/2 - 115, 110, 85); // top right 
  ellipse(width/2 - 60, height/2 - 115, 110, 85); // top left 

  // Left 
  ellipse(width/2 - 120, height/2 - 60, 90, 100); // left top 
  ellipse(width/2 - 140, height/2 + 10, 95, 110); // left bottom 
  

  // Right 
  ellipse(width/2 + 120, height/2 - 60, 90, 100); // right top 
  ellipse(width/2 + 140, height/2 + 10, 95, 110); // right bottom 
 

  // BODY --------------------------------------------------->
  fill(243, 161, 63); 
  ellipse(width/2, height - 10, 170, 200); // body position 
}