Week 10 – reading

A Brief Rant on the Future of Interaction Design – initial article

The part of the reading that I found most interesting was the idea that we should stop limiting human interaction to just the tips of our fingers. It made me question why so many interactive designs and technologies focus almost entirely on finger-based gestures. Why not explore other parts of the body as tools for interaction?

I think part of the reason is that we, as humans, feel we have the most control over our fingers – they’re precise, sensitive, and easy to coordinate. But that doesn’t mean interaction should stop there? How could we design experiences that involve other body parts, ones that are still easy to control, but that go beyond what’s been unimaginatively repeated in current design?

The article emphasises how much of our natural ability to sense and manipulate the world through touch has been lost in “Pictures Under Glass”, flat screens that give us no tactile feedback. That really stood out to me, because it highlights how technology, despite its innovation, can sometimes strip away what makes interaction human.

Overall, the reading made me realise how limited our current designs are compared to the potential of the human body. I think it helped me to challenge myself and image more creative ways to interactive with my projects.

Responses

I appreciate his point on the iPad being revolutionary but if it acts the same in 20 years, it won’t be as there has been no big enough change to stay revolutionary. But what are those next steps? Mind control, hand and arms altogether with holograms? It is difficult to come up with answers or suggestions to the rants that were mentioned but I also see the finger being a cap to how we interact with daily tech objects.

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