Week 11: Initial Final Project Idea

I visited Manar Abu Dhabi last week. My favorite installation was a field of lights that pulsed with the audience’s heartbeat. When I saw it, I felt like I was in Elysium. It stole all the wind from me. Here’s a video of it here. I know I want to create an installation that involves a heartbeat, using sensors, and that’s the Arduino component. As to what detecting the heartbeat will do, I’m still iffy.

I’ve been having a lot of conversations with my dad these days about how disconnected we are from each other and from ourselves. I want to create a project that brings people more in tune with their inner selves and surroundings, using the heartbeat, which is, naturally, already a very intimate thing.

My first idea is maybe when two people’s hearts get in sync, something appears on P5JS screen. And when they’re not in sync, images appear that represent the dissonance that is happening. Or, instead of going that route, everyone’s individual heartbeat draws a unique picture that is added to a larger picture of everyone’s similar but different looking heartbeats. I’ve also been trying to come up with ways I could add poetry/words into this installation the way Andrew Schneider did with his. He did it perfectly.

Or, I’m seeing a circle that pulses on the screen with your heartbeat in something that looks like a universe (like what Pierre did). Something that gets the message of being a pulse in the universe across, and as steps are went through, new poems/words pop up.

Here’s a project called “Text Rain.” I could incorporate words this way, perhaps. Maybe every time the circle pulses, words pop out, but how to make it more interactive so that it’s the audience’s words instead of my own…still unsure. Either way, I’m gonna put a moldboard below. I love Instagram archive pages. Because they have text like this. I want to capture the feeling these images evoke:

It’s a lot. But there’s a vibe. It should be more fleshed out but, things must come together eventually.

Reading Response – Week 11

This week’s reading, titled “Design meets disability,” intrigued me with its exploration of the intersection between design and the needs of individuals with disabilities. Prior to this, I hadn’t given much thought to the design aspects of products catering to the disabled community. My initial perspective was primarily focused on functionality, deeming it sufficient. However, the author emphasizes that functionality alone may not be the sole consideration. The incorporation of aesthetic appeal in design plays a crucial role in enhancing the user’s self-image.

The author delves into the analysis of various items such as spectacles (now referred to as eyewear), prosthetics, and other adaptive “equipment” designed for individuals with different abilities. It made me reflect on the challenges of introducing fashion into this realm, especially considering the diversity of needs. Unlike spectacles, which serve users regardless of eyesight effectiveness, prosthetics and hearing aids pose unique challenges. How can someone without amputation use a prosthetic, or how can individuals without hearing impairment benefit from hearing aids?

The transformation of spectacles into trendy “eyewear” appears to have been a successful evolution, but I question whether similar success is feasible for other assistive devices tailored for individuals with special needs. The reading has prompted me to consider the intricacies and complexities involved in merging design and functionality, particularly in the context of products meant to aid those with disabilities.

Week 11 : Reflection

The writer says that in the past, people thought it was better to keep disabilities hidden when making things, and that’s not good. It doesn’t just hide a part of the person but can also make them feel like they should be embarrassed about their disability, which is a part of who they are.

They talk about things made for people with disabilities, like glasses. Glasses show how some people don’t follow the old way of thinking. There are many types and styles of glasses, so people can choose what feels comfy and looks good to them. Some people even wear glasses just because they like how they look, even if they don’t need them to see better. But when they talk about something like a fake leg for someone who lost a leg, some people might think it doesn’t look good and hide it, even if it works fine. I really think this should change. No one should feel bad about having a disability.

I think the main problem isn’t the disability itself; it’s more about the places and things around that make it hard for people with disabilities. When places don’t have things that make it easy for them, it’s tough for them to do things like everyone else. So, if we make places easy to use for everyone and remove things that make it hard, it can help people with disabilities do things more easily and feel like they’re a part of everything.

Lastly, I agree that these things should be simple. When we make things for people with disabilities, the main goal is to help them. The things should be easy for them to use without making them feel stressed.

Week 11- Reflection

The author states that in the past, people thought it’s best to hide disabilities when making things, and this gives a bad feeling. It doesn’t just hide a part of the person, but it might also make them feel like they should be embarrassed to show and talk about their disability, which is actually a part of who they are.

They give an example of making things for people with disabilities, like glasses. Glasses show how some people don’t follow the old way of thinking. There are many kinds and styles of glasses so people can choose what feels comfortable and looks nice to them. Nowadays some people even get glasses just because they like how they look even if they don’t need them to see better. But if we think about another thing they talked about, like a fake leg for someone who lost a leg, some people might think it doesn’t look good and hide it, even though it works fine. I really think this should change. No one should feel bad about having a disability.

I think that disability itself isn’t the primary challenge; rather, it’s the environment that often creates difficulties for individuals with disabilities. When surroundings lack accommodations or accessibility features it becomes harder for people with disabilities to navigate and participate fully. So by creating inclusive environments and removing barriers, we can empower individuals with disabilities to engage more effectively and comfortably in various aspects of life, promoting equality and inclusivity for all.

The last thing I want to say is that I agree that these things should be simple. The main point of making things for people with disabilities is to help them. The things should be easy for them to use without making them feel stressed.

Final Project Idea

For my final project I envision revolutionizing waste management with an innovative automatic trash can that transforms the way we sort and manage our garbage. Imagine a single, sleek unit that dynamically categorizes different types of waste on its own, eliminating the need for multiple bins and the hassle of manual sorting. This intelligent trash can intuitively detects and segregates various materials like plastic, paper, and general waste as items are discarded, streamlining the recycling process effortlessly.

The system operates seamlessly, leveraging advanced sensors to identify the composition of incoming waste in real time. As items are tossed in, the trash can harnesses its sensor network to recognize the material type, swiftly directing each piece to its designated compartment within the unit. With a smart sorting mechanism at play, the trash can effortlessly organizes and manages the disposal, making eco-conscious living incredibly convenient for users.

This isn’t just a mere disposal unit; it’s a sustainable innovation aimed at promoting efficient recycling practices in households and public spaces. The simplicity of tossing items into a single receptacle while knowing they’ll be automatically sorted for proper recycling is not just convenient—it’s a step towards a cleaner, greener future.

Week 11: Elora and Saiki Assignment

Assignment 1: Move Ball With Potentiometer

I attached a picture of our setup below:

I took the P5JS sketch we used in class and made a few changes, seen here. First, we created the ellipse. When writing the parameters, we made the x value alpha, because the sketch already set alpha as the value that is reading the Arduino board. In order to read Alpha, we had to make sure we mapped the potentiometer range to the range of the P5JS screen. So when you turn the potentiometer, the x value changes, making the ellipse move backwards and forwards. See the important code snippet below:

ellipse(map(alpha, 0, 1023, 0, width),height/2,60);

Assignment 2: Control LED Brightness From P5JS

We took the same P5JS sketch from the slides and altered it, seen here. Here are the changes we made:

let value = map(mouseX,0,width,0,255);
right = int(value);

 

We created a new variable called value and then mapped the width of the P5JS screen to the LED values, so that as you moved your mouse horizontally across the screen, the LED brightened and dimmed. We used pin 5 because it supports PWM. The LED connected to Pin 5 was the “right” one in the code we used in class, hence why used “right” above to connect the LED and the P5JS bit above. We also had to go into the Arduino code that we had used in class and changed a bit of that as well.

digitalWrite(leftLedPin, left);
analogWrite(rightLedPin,right);
// digitalWrite(rightLedPin, right);

 

As you can see, we commented out the digitalWrite regarding the right pin and replaced it with analogWrite so that the LED didn’t just turn on or off, but actually got dimmer and brighter on a spectrum.

Assignment 3: Make The LED Turn On When The Ball Bounces

Here is our video. Here is the link to our sketch.

We combined the Gravity Wind example from the slides with the other P5JS sketch from the slides and changed a few things, seen below:

ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;


right = 1;
}


else {
right = 0;
}

 

We went to the part of the code where the ball hits the ground, and made it so that the Arduino read the LED as “right,” and the LED turned on (1) and off (0) depending on whether the ball was touching the ground or not.

On a side note, we also made sure that whenever you pressed n, that was how a new circle appeared. Because when we combined the two sketches, it had already been written that pressing the space bar makes the serial bar pop up.

if (key=='n'){
mass=random(70,80);
position.y=-mass;
velocity.mult(0);

 

Assignment 4: Control Wind With Potentiometer

Last but not least, we made the ball move left and right with the potentiometer by adding this bit of code.

wind.x = map(alpha,0,1023,-1,1);

 

We mapped the values of the potentiometer onto the wind values already established in the code. So that when we turned the potentiometer right, the ball went right (1) and left (-1) when we turned the potentiometer left.

Week 11- Reflection

“All design is subject to constrain. Constrains arise both from what the design is required to do (including yser needs or desires) and how this might be achieved (usually technical feasibility or business viability).

-Pullin

With the reading of this week’s Design Meets Disability  it is has been clear and clearly put how design is job that should be taken quite seriously in terms of serving others. He argues that designing for disability can invigorate design practices and inject different ways of thinking into the design community. Designing for disability encourages designers to consider a diverse range of perspectives and experiences. This can lead to innovative solutions that benefit not only individuals with disabilities but society as a whole. It challenges designers to think beyond traditional norms and consider a wider spectrum of user needs. This comes with the consideration of taking our time to think of others in order come up with something everyone can be satesfied with without disregarding anyone.

I do agree with the writer in this part, people who might think of themselves as different have the right the allow themselves to be included. A kids show called Bluey is an example of trying to include everyoneNot only being  a show for kids to enjoy, but also something for mothers AND dogs to watch. Many episodes are directed towards the appreciation of a mother’s hardwork by comforting her and telling her that her love is seen and she too deserves it. As for dogs, the show is desinged using specific colours that fits the vision of how the dogs view the world. Since dogs don’t see the colours we humans do, it was still applied for them to view and enjoy the colours too.

Week 11: Elora and Saiki Assignment

Assignment 1: Move Ball With Potentiometer

I attached a picture of our setup below:

I took the P5JS sketch we used in class and made a few changes, seen here. First, we created the ellipse. When writing the parameters, we made the x value alpha, because the sketch already set alpha as the value that is reading the Arduino board. In order to read Alpha, we had to make sure we mapped the potentiometer range to the range of the P5JS screen. So when you turn the potentiometer, the x value changes, making the ellipse move backwards and forwards. See the important code snippet below:

ellipse(map(alpha, 0, 1023, 0, width),height/2,60);

Assignment 2: Control LED Brightness From P5JS

We took the same P5JS sketch from the slides and altered it, seen here. Here are the changes we made:

let value = map(mouseX,0,width,0,255);
right = int(value);

We created a new variable called value and then mapped the width of the P5JS screen to the LED values, so that as you moved your mouse horizontally across the screen, the LED brightened and dimmed. We used pin 5 because it supports PWM. The LED connected to Pin 5 was the “right” one in the code we used in class, hence why used “right” above to connect the LED and the P5JS bit above. We also had to go into the Arduino code that we had used in class and changed a bit of that as well.

digitalWrite(leftLedPin, left);
analogWrite(rightLedPin,right);
// digitalWrite(rightLedPin, right);

As you can see, we commented out the digitalWrite regarding the right pin and replaced it with analogWrite so that the LED didn’t just turn on or off, but actually got dimmer and brighter on a spectrum.

Assignment 3: Make The LED Turn On When The Ball Bounces

Here is our video. Here is the link to our sketch.

We combined the Gravity Wind example from the slides with the other P5JS sketch from the slides and changed a few things, seen below:

ellipse(position.x,position.y,mass,mass);
  if (position.y > height-mass/2) {
      velocity.y *= -0.9;  // A little dampening when hitting the bottom
      position.y = height-mass/2;
    
    right = 1;
    }
  
  else {
    right = 0;
  }

We went to the part of the code where the ball hits the ground, and made it so that the Arduino read the LED as “right,” and the LED turned on (1) and off (0) depending on whether the ball was touching the ground or not.

On a side note, we also made sure that whenever you pressed n, that was how a new circle appeared. Because when we combined the two sketches, it had already been written that pressing the space bar makes the serial bar pop up.

if (key=='n'){
   mass=random(70,80);
   position.y=-mass;
   velocity.mult(0);

Assignment 4: Control Wind With Potentiometer

Last but not least, we made the ball move left and right with the potentiometer by adding this bit of code.

wind.x = map(alpha,0,1023,-1,1);

We mapped the values of the potentiometer onto the wind values already established in the code. So that when we turned the potentiometer right, the ball went right (1) and left (-1) when we turned the potentiometer left.