Weird Letters

This week we had to experiment with text and how we can manipulate them and I thought the best way to do so was to illustrate it in the form of a word game. And so I created this word game which involves both geomerative points as the backdrop of the text behind and the original text which can be manipulated by the use of a house causing the characters to move up and down. It was not what I had in mind as my first idea for the project but since I was late and couldn’t bring my first idea to fruition I thought of settling for this.

 

In this project, other than the regular Rfunctions we learned in class, I learned about RShape and how they can be used to identify letters in a text.

 

 

 

import geomerative.*;

RFont font;
RPoint[] points;
String phrase = "Word Game!";
float xOffset;
RShape shp;
float letter_x =0;
float letter_y = 0;
int random_letter = -1;
int speed = 10;

void setup()
{
  size(800, 800);
  RG.init(this);
  font = new RFont("Franklin Goth Ext Condensed.ttf", 160, RFont.CENTER);
  RCommand.setSegmentLength(int(random(10)));
  RCommand.setSegmentator(RCommand.UNIFORMLENGTH);
  RGroup grp;
  grp = font.toGroup(phrase);
  grp = grp.toPolygonGroup();
  points = grp.getPoints(); //for points
  shp = RG.getText(phrase, "Franklin Goth Ext Condensed.ttf", 150, RFont.CENTER);
  xOffset = width - grp.getBottomRight().x - grp.getBottomLeft().x;
  letter_x = xOffset/2;
  letter_y = height/2; //for letters
  
}


void draw()
{
  background(0);


  for (int i =0; i<points.length; i++) {
    float x = points[i].x + xOffset/2;
    float y = points[i].y + height/2;
    fill(random(255), random(255), random(255));
    rect(x, y, random(5), random(5)); //to create dotted background
  }

  
  for (int j =0; j<shp.children.length; j++)
  {
    if(j != random_letter){
      pushMatrix();
      translate(letter_x, letter_y);
      shp.children[j].draw();
      popMatrix(); //to create letters
    }
  } 

  if(mouseX > 0 && mouseX < width){
   random_letter = int(map(mouseX,0,width,0,shp.children.length));
    println(random_letter);
    translate(letter_x, random(2*letter_y));
    shp.children[random_letter].draw(); //to move them acc to cursor
  }
}




 

One thought on “Weird Letters”

  1. Glad to see you looking a little bit deeper into the geomerative library. But this isn’t a really great use of it, I’m not sure what it adds. The overuse of random throughout the sketch really detracts from what, with just a little bit more effort, could’ve been something cool. It comes off as tacky.

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