As a kid I used to love playing the game “winterbells” on my aunt’s PC. For my final project, i want to recreate that nostalgic experience with a twist.
Instead of the conventional keyboard controls, I want to introduce a hands-on approach. Players will have a physical bunny, a soft toy, that becomes the controller for the bunny’s movements on the screen. I will use an ultrasonic sensor to allow the bunny’s physical position to dictate the virtual bunny’s movements. There will also be a switch to allow the bunny to jump at the start of the game.
Given the project deadline aligns with the festive season, I want to infuse the game with a stronger Christmas theme. Here’s a sketch of what I’ve envisioned:
I also think it would be really fun if i could give players an incentive at the showcase: collect more than a certain amount of virtual gifts within the game to get a special Christmas gift at the showcase 🙂