The text emphasizes the delicate balance in creating interactive art, cautioning against excessive interpretation. The author challenges the conventional idea that art is a fixed statement, urging artists to view interactive works as ongoing conversations with the audience. This perspective aligns interactive art more with directing a performance than crafting a traditional piece. By providing a basic context, then allowing the audience to navigate and interpret, without imposing predefined meanings. The analogy to directing actors underscores the importance of enabling discovery rather than dictating emotions. It encourages artists to see their creations not as finished products but as evolving performances, completed by the audience’s engagement. It invites a shift from dictation to collaboration, where the audience becomes an integral part of the artistic process.
With the given examples in the text “Physical Computing’s Greatest Hits (and misses)”, it is beautifully shown how these ideas are developed within ourselves based on creativity and sense of living. As an artists I love to add small touches on things I leave behind. It is nice to look back upon them one day and maybe add more bits of the journey beyond that point. The things we create aren’t necessarily useful or practical, but it’s something that allows us to project oursleves freely and openly.