Week 8 – Reading Response

The key aspects I noticed in Norman’s Emotion & Design: Attractive Things Work Better were the negative and positive valences, where affects have great implications towards how humans interact with and therefore achieve productivity in the use of everyday things (or better described as any tool).  I want to expand this concept and interpret this very affect and behavior to not only items such as teapots or any tool alike, but for the lived environment. I tend to agree with this framework, to the extent that I am fully confident that you will produce different work and express different levels of creativity through a lived metaphysical conversation in realtime. To highlight this with an example, I prefer sitting in a natural setting (garden, desert, beach) with no seating or furniture when I try to solve an issue or I want to focus on my creative aspects. After all, nature inspired half of the things we know today.

After Reading McMillan’s Her Code Got Humans on The Moon – And Invented Software itself I connected the storyline and experience of Margaret to that of Ada Lovelace. After all, they are both pioneers in their own respect. Lovelace developed the first known and documented computer program and directly worked with and gave more influence to Charles Babbage. Margaret reflects this pioneering and ingenious creativity by working on highly-technical work on software engineering through punch-cards and simulation. During the 1960s, this development process required a great deal of manual human intervention. I am inspired by her motives and ambition, and I wonder how many people she inspires today. Margaret’s work and achievements resonate within me today, and I believe she deserves even more credit, just like how Lovelace has a GPU architecture named after her.

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