- What’s something (not mentioned in the reading) that drives you crazy and how could it be improved?
One thing recently is that in the game I’m playing right now, a Pokémon game, I cannot reorder my card decks even though on so many other UI interfaces I can, it is really frustrating that I cannot do this on an iPhone.
- How can you apply some of the author’s principles of design to interactive media?
I think they are especially applicable. Keeping in mind that products mus be designed with the end-user in mind, we can use the assumptions people will have about things (link should be pressed) (pages scroll down) as ways to help us decide how we should structure the media we create to make it more accessible for users. It is a matter of stepping into their shoes and thinking about how would someone with no knowledge of the thing they are interacting with do upon first instinct.
For the first part of the response you missed the second part: how could it be improved. e.g. “Sorting could be implemented by letting the user drag the cards around.” In general you could add a bit more to your responses.