Hi everyone!
I have a bit of a better idea now for my final project (though I’m not ruling out the possibility of doing something completely different ). I’m not really sure how best to describe it, but simply put, you have the power to manipulate objects with your hands, and you use to protect yourself and fight against a villain, who you must also chase down (a bit of a reference to my midterm).
# Design Description
Arduino:
Inputs:
- Pressure sensor (inside of a stress ball), for detecting when the player closes their hand.
- Capacitive touch sensor strip, as a control for firing.
- Some game state info (from p5)
Outputs:
- Neopixel (addressable LED strip)
- Send values of pressure sensor and touch sensor to p5.
Circuit View:
Note: I used a flex sensor in place of the touch sensor as that wasn’t available right now.
Schematic:
Note: I used a flex sensor in place of the touch sensor as that wasn’t available right now.
p5:
Inputs:
- MoveNet pose detection, to get angle of the player’s hand in relation with the screen.
- Pressure sensor and touch sensor values from Arduino.
Outputs:
- The game on screen.
- Some game state info to the Arduino.