I found “Designer Meets Disability” to be really meaningful. Not only was it a thought-provoking read, but it also made me consider my own design methods and prejudices. I was forced to reconsider what good design actually entails after reading this book, particularly in light of accessibility.
I remember a project I worked on where I had to use p5.js to create an interactive experience. At first, all I concentrated on was making things look good and work well enough for the average user. But reading this book made me see how important it is to take into account the people who might interact with my work in a different way. This realisation completely changed the way I approached design.
Especially inspirational was the notion that disability may spur innovation rather than hinder it. It has forced me to take a more expansive view, realising that include accessibility from the outset benefits everyone by enhancing both the design process and the final product, rather than just being about ethics or compliance.
I’m more dedicated than ever to making sure that my designs are not just aesthetically pleasing and useful, but also widely accessible as I work on my interactive media projects. Regardless of a person’s ability, I aim to create experiences that they can all enjoy and profit from.