Week 11: Final Project Concept

Overview

For my final project, I am thinking of making a game where players are presented with a series of electronic puzzles that increase in complexity.
Each puzzle requires players to assemble components on a breadboard within a set time limit. The game provides immediate feedback on their solutions, and players earn points based on speed and accuracy.

Arduino

Breadboard where players will plug in various electronic components like resistors, wires, buzzers, or other sensors.
I would require some kind of sensors that would verify whether components are correctly placed and circuits are properly completed on the breadboard.

If Possible
Optionally, include buttons or switches on the board for starting the timer, resetting the puzzle, or requesting hints.

Processing

Processing will display each puzzle diagram on a screen, track the time remaining, and handle the transition between different puzzles.
Immediately inform players whether the circuit is correct. If incorrect, highlight errors or provide hints, depending on the game mode.
A scoring algorithm based on the complexity of the puzzle, the accuracy of the completed circuit, and the speed of completion.

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