Arduino-Powered Joystick Controller Concept

The project’s primary goal is to design and construct a custom joystick game controller using Arduino. This controller will enhance player interaction with a browser-based video game developed in p5.js, offering a more intuitive and engaging gameplay experience compared to standard keyboard or mouse controls.

Controller Features:
  1. Joystick for Directional Control:
    • The joystick will allow players to control movement within the game with greater precision and fluidity. It will capture analog input to provide a smoother response compared to digital keys.
  2. Tactile Feedback Buttons:
    • Additional buttons will be incorporated for game-specific actions (e.g., jumping, shooting). These will use tactile switches to give a satisfying click feel, ensuring immediate and comfortable response.
  3. Vibration Feedback:
    • Incorporate vibration motors that activate during specific game events, such as collisions or other significant interactions, to provide physical feedback that enhances the immersion.
  4. LED Feedback System:
    • LEDs will be programmed to react to different situations in the game, such as game alerts, low health, or achievement notifications, adding another layer of feedback and interaction.
Technical Components:
  • Arduino Board: Acts as the central processing unit for the joystick controller, reading inputs from the joystick and buttons, and managing outputs like LED indicators and vibration motors.
  • Analog Joystick Module: Captures detailed directional inputs from the player, translating them into game movements.
  • Vibration Motors: To provide immediate tactile feedback during critical game events, enhancing the physical experience of the gameplay

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