Golan Levin’s Computer Vision for Artists and Designers, explains the concept computer vision for beginner programmers like myself, placing a emphasizing on utilizing vision-based detection and tracking techniques within interactive media. The initial section introduces the artistic applications of computer vision beyond industrial and military realms.
It was a very interesting read that almost shows history in interactive media through computer vision, at least in some way or the other. It is through computer vision the first computer interactive art performance was developed.
For example, ‘Standards and Double Standards’ by Rafael Lozano-Hemmer is something that intrigued me. Belts spinning around based on who’s passing by – visually cool, but there’s this metaphorical layer that adds depth. It’s the kind of stuff that makes you ponder. Which is what I would like to implement in my work.