Mid Term Process Update

My game is inspired by the Club Penguin Puffle Park games, specifically the Puffle Roundup. The game aims to gather as many Puffles into a designated area (the cage) in under 120 seconds. The more you gather, the more points you earn. The twist is that if you’re not careful with the movement of the mouse you could push away the puffle, making them escape, meaning you lose points.
The most complex part of the project would be looking for images/assets to make the game, the mouse interactivity smoothness, and probably the timer and point count system. I did some research and found a tool that lets you pack your images together to use in the code “http://free-tex-packer.com/” which would be very useful for the clock timer in my game.

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