An insight that I got from this reading is that you do not need to be a total tech person to use computer vision. Going through different examples of how artists and designers are mixing tech with creativity, it was eye-opening to see tech being used in such fun and engaging ways to make art and media more interactive. Back in the day, Marvin Minsky thought computer vision could be a quick summer project. It turns out it is a huge field with lots to figure out, but the journey from then to now shows just how much more approachable tech has become. Today, if you have an idea and the internet, you are pretty much set to dive into learning about anything, including computer vision.
Seeing different examples of projects, where technology and creativity create digital art pieces, really drives the point that tech and art can come together in some pretty amazing ways. It is not just about coding; it is about imagining how to make experiences that pull people into a creative world where their movements and actions matter. What amazes me is how easy it is to start playing around with computer vision nowadays. There are a ton of free resources, tutorials, and communities online where anyone can start learning how to blend tech with their creative projects.
This whole thing makes me think about how technology, especially computer vision, is becoming a tool that is not just for the few. It is for anyone with a curious mind and a creative heart, ready to explore how to bring their ideas to life in new and interactive ways. It was pretty inspiring to see how breaking down the barriers to tech is opening up a world where art and interaction go hand in hand, making for some really cool experiences.