In my last post, I’ve already shared most of what my game may be and how it’ll work. However, there have been more adjustments and decisions made and I would like to share my final project idea.
I have finalized the idea as the bubble shooter game (shown in the image above). The required functions are simple- the player should be able to choose directions and shoot bubbles. So, I would like to clarify how I will be using different components of the arduino and its sensors.
My bubble shooter game will have a gauge, that will increase as the player manages to remove certain number of lines. I plan to show this on the LCD screen.
Once this gauge is full, the player will be able to punch on the force sensor, which will work as an item that will break additional 3-5 lines of bubbles.
The player will be able to adjust the direction of bubbles being shot with the potentiometer and the shot will be made with a push button.
As of now, getting the graphics on p5js is the biggest issue and the primary goal so I’ve been focusing on it. I plan to get the graphics done and work on the different parts of the arduino, and connect them.