Thinking about what I picked up from the reading, it’s pretty clear that finding the right balance in designing stuff for people with disabilities is key. Leckey’s take on furniture for kids with disabilities nails it keeping things visually cool without making it stand out too much. The bit about radios adding screens throwing a wrench into accessibility for visually impaired folks hits home. It’s a reminder that sometimes less is more, especially when it comes to simplicity making things work for everyone. Digging into multimodal interfaces, like beeping buttons and flashing lights, sounds like a game-changer for folks with sensory issues, giving them more ways to interact.
And then there’s the reminder that everyone’s different. The story about two folks with visual impairments wanting totally different things in their devices shows we can’t do a one-size-fits-all deal. It’s not just about functionality; it’s about personal vibes and choices.
The questions the reading left me with are pretty cool too. Like, how do designers juggle making things accessible without getting too complex? And what’s the deal with fashion designers in the accessibility game? Plus, prosthetics—it’s not just about how they work, but how they fit people’s attitudes and styles. The reading opened up this whole world of thinking about design and accessibility that goes way beyond just ticking boxes. It’s making me look at things with a whole new lens.