The other day, Aleks and I were leaving the classroom when I noticed a TV screen just outside the classroom door displaying an image from a webcam using hieroglyphs. It was an interesting project that initially seemed simple to me. However, after reading this week’s material, I realized that creating an art project involving computer vision involves considering numerous factors, making it more complex than I had thought.
I appreciated the way the Golan Levin weaved together various elements in his article. He provided numerous real-life examples and explained the multitude of technologies used in computer vision. The article highlighted the challenges artists face when working with computer vision, where changes in lighting or the brightness of a person’s clothing can disrupt the entire program. It demonstrated how computer vision techniques have been applied in a wide range of interactive art projects, from real-time visualizations of vocal performances to sociopolitical installations. This showcases the versatility and creativity that computer vision brings to the world of art.
Even though our class primarily focuses on art, I was excited to learn that concepts like X-rays, MRI, and CAT scans are also based on the principles of computer vision. This illustrates that computer vision can be applied not only in the art field but also in enhancing people’s lives in critical ways.
Computer vision is a concept with immense potential for advancement. We are witnessing the increasing integration of computer vision in interactive artworks and various applications. I believe that in the near future, computer vision will become even more accessible and seamlessly integrated into our daily lives, enhancing a wide range of applications beyond art, including healthcare, transportation, security, and entertainment.