PROMPT 1
Code
//declaring variables
let serial;
let photoValue = 0;
let xPos = 0;
let Size = 80;
let yPos = 200;
function setup() {
createCanvas(400, 400);
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
serial.on('data', readSerialData); // call readSerialData when new data is received
}
function draw() {
background(220);
fill("red");
ellipse(xPos, yPos, Size, Size);
}
function readSerialData() {
let data = serial.readLine(); // read the incoming data
if (data) {
photoValue = Number(data); // convert the data to a number
xPos = map(photoValue, 0, 1023, 0, width); // map the photo sensor value to the x-position of the ellipse
}
}
//declaring variables
let serial;
let photoValue = 0;
let xPos = 0;
let Size = 80;
let yPos = 200;
function setup() {
createCanvas(400, 400);
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
serial.on('data', readSerialData); // call readSerialData when new data is received
}
function draw() {
background(220);
fill("red");
ellipse(xPos, yPos, Size, Size);
}
function readSerialData() {
let data = serial.readLine(); // read the incoming data
if (data) {
photoValue = Number(data); // convert the data to a number
xPos = map(photoValue, 0, 1023, 0, width); // map the photo sensor value to the x-position of the ellipse
}
}
//declaring variables let serial; let photoValue = 0; let xPos = 0; let Size = 80; let yPos = 200; function setup() { createCanvas(400, 400); serial = new p5.SerialPort(); serial.open('/dev/tty.usbmodem1301'); serial.on('data', readSerialData); // call readSerialData when new data is received } function draw() { background(220); fill("red"); ellipse(xPos, yPos, Size, Size); } function readSerialData() { let data = serial.readLine(); // read the incoming data if (data) { photoValue = Number(data); // convert the data to a number xPos = map(photoValue, 0, 1023, 0, width); // map the photo sensor value to the x-position of the ellipse } }
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PROMPT 2
CODE
let serial;
let brightness = 0; // variable to store LED brightness
function setup() {
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
createCanvas(400, 400);
}
function draw() {
background(220);
text("LED Brightness: " + brightness, 50, 50);
// send data to Arduino over serial
if (frameCount % 10 == 0) {
serial.write(brightness);
}
}
function keyPressed() {
if (keyCode === UP_ARROW && brightness < 255) {
brightness += 10; // increase brightness by 10
} else if (keyCode === DOWN_ARROW && brightness > 0) {
brightness -= 10; // decrease brightness by 10
}
}
let serial;
let brightness = 0; // variable to store LED brightness
function setup() {
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
createCanvas(400, 400);
}
function draw() {
background(220);
text("LED Brightness: " + brightness, 50, 50);
// send data to Arduino over serial
if (frameCount % 10 == 0) {
serial.write(brightness);
}
}
function keyPressed() {
if (keyCode === UP_ARROW && brightness < 255) {
brightness += 10; // increase brightness by 10
} else if (keyCode === DOWN_ARROW && brightness > 0) {
brightness -= 10; // decrease brightness by 10
}
}
let serial; let brightness = 0; // variable to store LED brightness function setup() { serial = new p5.SerialPort(); serial.open('/dev/tty.usbmodem1301'); createCanvas(400, 400); } function draw() { background(220); text("LED Brightness: " + brightness, 50, 50); // send data to Arduino over serial if (frameCount % 10 == 0) { serial.write(brightness); } } function keyPressed() { if (keyCode === UP_ARROW && brightness < 255) { brightness += 10; // increase brightness by 10 } else if (keyCode === DOWN_ARROW && brightness > 0) { brightness -= 10; // decrease brightness by 10 } }
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PROMPT 3
CODE
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let lightVal = 0;
let ledState = false;
let serial;
let led;
function setup() {
createCanvas(640, 360);
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
serial.on("data", serialEvent);
led = new p5.SerialPort();
led.open('/dev/tty.usbmodem1301');
}
function draw() {
background(255);
wind.x = map(lightVal, 0, 1023, -1, 1);
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
led.write("L"); // Turn off the LED when the ball hits the ground
} else {
led.write("H"); // Turn on the LED when the ball is in the air
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function serialEvent() {
lightVal = Number(serial.readLine());
}
function keyPressed(){
if (keyCode==LEFT_ARROW){
wind.x=-1;
}
if (keyCode==RIGHT_ARROW){
wind.x=1;
}
if (key==' '){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let lightVal = 0;
let ledState = false;
let serial;
let led;
function setup() {
createCanvas(640, 360);
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
serial = new p5.SerialPort();
serial.open('/dev/tty.usbmodem1301');
serial.on("data", serialEvent);
led = new p5.SerialPort();
led.open('/dev/tty.usbmodem1301');
}
function draw() {
background(255);
wind.x = map(lightVal, 0, 1023, -1, 1);
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
led.write("L"); // Turn off the LED when the ball hits the ground
} else {
led.write("H"); // Turn on the LED when the ball is in the air
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function serialEvent() {
lightVal = Number(serial.readLine());
}
function keyPressed(){
if (keyCode==LEFT_ARROW){
wind.x=-1;
}
if (keyCode==RIGHT_ARROW){
wind.x=1;
}
if (key==' '){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
let gravity; let position; let acceleration; let wind; let drag = 0.99; let mass = 50; let lightVal = 0; let ledState = false; let serial; let led; function setup() { createCanvas(640, 360); noFill(); position = createVector(width/2, 0); velocity = createVector(0,0); acceleration = createVector(0,0); gravity = createVector(0, 0.5*mass); wind = createVector(0,0); serial = new p5.SerialPort(); serial.open('/dev/tty.usbmodem1301'); serial.on("data", serialEvent); led = new p5.SerialPort(); led.open('/dev/tty.usbmodem1301'); } function draw() { background(255); wind.x = map(lightVal, 0, 1023, -1, 1); applyForce(wind); applyForce(gravity); velocity.add(acceleration); velocity.mult(drag); position.add(velocity); acceleration.mult(0); ellipse(position.x,position.y,mass,mass); if (position.y > height-mass/2) { velocity.y *= -0.9; // A little dampening when hitting the bottom position.y = height-mass/2; led.write("L"); // Turn off the LED when the ball hits the ground } else { led.write("H"); // Turn on the LED when the ball is in the air } } function applyForce(force){ // Newton's 2nd law: F = M * A // or A = F / M let f = p5.Vector.div(force, mass); acceleration.add(f); } function serialEvent() { lightVal = Number(serial.readLine()); } function keyPressed(){ if (keyCode==LEFT_ARROW){ wind.x=-1; } if (keyCode==RIGHT_ARROW){ wind.x=1; } if (key==' '){ mass=random(15,80); position.y=-mass; velocity.mult(0); } }
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