Serial Communication Exercises

Exercise One:

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let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos=0;
let yPos=0;
let onOff=0;
function setup() {
createCanvas(640, 480);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
}
function draw() {
background(255);
ellipse(xPos, yPos, 50, 50); // draw the circle
}
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
//check to see that there's actually a string there:
if (inString.length > 0) {
let sensors = split(inString, ","); // split the string on the commas
if (sensors.length== 2) {
// if there are three elements
xPos = map(sensors[1], 0, 1023, 0, width); // element 0 is the locH
yPos = height/2;
// yPos = map(sensors[1], 550, 250, 0, height); // element 1 is the locV
}
}
serial.write(onOff);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
let serial; // variable to hold an instance of the serialport library let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here let xPos=0; let yPos=0; let onOff=0; function setup() { createCanvas(640, 480); serial = new p5.SerialPort(); // make a new instance of the serialport library serial.on("list", printList); // set a callback function for the serialport list event serial.on("connected", serverConnected); // callback for connecting to the server serial.on("open", portOpen); // callback for the port opening serial.on("data", serialEvent); // callback for when new data arrives serial.on("error", serialError); // callback for errors serial.on("close", portClose); // callback for the port closing serial.list(); // list the serial ports serial.open(portName); // open a serial port } function draw() { background(255); ellipse(xPos, yPos, 50, 50); // draw the circle } // get the list of ports: function printList(portList) { // portList is an array of serial port names for (let i = 0; i < portList.length; i++) { // Display the list the console: print(i + " " + portList[i]); } } function serverConnected() { print("connected to server."); } function portOpen() { print("the serial port opened."); } function serialEvent() { // read a string from the serial port // until you get carriage return and newline: let inString = serial.readLine(); //check to see that there's actually a string there: if (inString.length > 0) { let sensors = split(inString, ","); // split the string on the commas if (sensors.length== 2) { // if there are three elements xPos = map(sensors[1], 0, 1023, 0, width); // element 0 is the locH yPos = height/2; // yPos = map(sensors[1], 550, 250, 0, height); // element 1 is the locV } } serial.write(onOff); } function serialError(err) { print("Something went wrong with the serial port. " + err); } function portClose() { print("The serial port closed."); }
let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos=0;
let yPos=0;
let onOff=0;

function setup() {
  createCanvas(640, 480);
  serial = new p5.SerialPort(); // make a new instance of the serialport library
  serial.on("list", printList); // set a callback function for the serialport list event
  serial.on("connected", serverConnected); // callback for connecting to the server
  serial.on("open", portOpen); // callback for the port opening
  serial.on("data", serialEvent); // callback for when new data arrives
  serial.on("error", serialError); // callback for errors
  serial.on("close", portClose); // callback for the port closing

  serial.list(); // list the serial ports
  serial.open(portName); // open a serial port
}

function draw() {
  background(255);
  ellipse(xPos, yPos, 50, 50); // draw the circle
}

// get the list of ports:
function printList(portList) {
  // portList is an array of serial port names
  for (let i = 0; i < portList.length; i++) {
    // Display the list the console:
    print(i + " " + portList[i]);
  }
}

function serverConnected() {
  print("connected to server.");
}

function portOpen() {
  print("the serial port opened.");
}

function serialEvent() {
  // read a string from the serial port
  // until you get carriage return and newline:
  let inString = serial.readLine();
 
  //check to see that there's actually a string there:
  if (inString.length > 0) {
    let sensors = split(inString, ","); // split the string on the commas
    if (sensors.length== 2) {
      // if there are three elements
      
      xPos = map(sensors[1], 0, 1023, 0, width); // element 0 is the locH
      yPos = height/2; 
      // yPos = map(sensors[1], 550, 250, 0, height); // element 1 is the locV
    }
  }

  serial.write(onOff);
}

function serialError(err) {
  print("Something went wrong with the serial port. " + err);
}

function portClose() {
  print("The serial port closed.");
}

Arduino:

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void setup() {
Serial.begin(9600);
while (Serial.available() <= 0) {
Serial.println("0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
int sensorValue = analogRead(A0);
Serial.println(sensorValue);
}
}
void setup() { Serial.begin(9600); while (Serial.available() <= 0) { Serial.println("0"); // send a starting message delay(300); // wait 1/3 second } } void loop() { while (Serial.available() > 0) { // read the incoming byte: int inByte = Serial.read(); int sensorValue = analogRead(A0); Serial.println(sensorValue); } }
void setup() {
Serial.begin(9600);
while (Serial.available() <= 0) {
Serial.println("0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
int sensorValue = analogRead(A0);
Serial.println(sensorValue);
}
}

Exercise Two:

Processing:

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let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos = 0;
let yPos = 0;
let onOff = 0;
let brightness = 0;
function setup() {
createCanvas(640, 480);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
}
function draw() {
background(255);
}
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
brightness = mouseX;
let mapped = map (brightness, 0, 640, 0, 255);
serial.write(mapped);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
let serial; // variable to hold an instance of the serialport library let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here let xPos = 0; let yPos = 0; let onOff = 0; let brightness = 0; function setup() { createCanvas(640, 480); serial = new p5.SerialPort(); // make a new instance of the serialport library serial.on("list", printList); // set a callback function for the serialport list event serial.on("connected", serverConnected); // callback for connecting to the server serial.on("open", portOpen); // callback for the port opening serial.on("data", serialEvent); // callback for when new data arrives serial.on("error", serialError); // callback for errors serial.on("close", portClose); // callback for the port closing serial.list(); // list the serial ports serial.open(portName); // open a serial port } function draw() { background(255); } // get the list of ports: function printList(portList) { // portList is an array of serial port names for (let i = 0; i < portList.length; i++) { // Display the list the console: print(i + " " + portList[i]); } } function serverConnected() { print("connected to server."); } function portOpen() { print("the serial port opened."); } function serialEvent() { // read a string from the serial port // until you get carriage return and newline: let inString = serial.readLine(); brightness = mouseX; let mapped = map (brightness, 0, 640, 0, 255); serial.write(mapped); } function serialError(err) { print("Something went wrong with the serial port. " + err); } function portClose() { print("The serial port closed."); }
let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos = 0;
let yPos = 0;
let onOff = 0;

let brightness = 0; 

function setup() {
  createCanvas(640, 480);

  serial = new p5.SerialPort(); // make a new instance of the serialport library
  serial.on("list", printList); // set a callback function for the serialport list event
  serial.on("connected", serverConnected); // callback for connecting to the server
  serial.on("open", portOpen); // callback for the port opening
  serial.on("data", serialEvent); // callback for when new data arrives
  serial.on("error", serialError); // callback for errors
  serial.on("close", portClose); // callback for the port closing

  serial.list(); // list the serial ports
  serial.open(portName); // open a serial port
}

function draw() {
  background(255);
}
  
// get the list of ports:
function printList(portList) {
  // portList is an array of serial port names
  for (let i = 0; i < portList.length; i++) {
    // Display the list the console:
    print(i + " " + portList[i]);
  }
}

function serverConnected() {
  print("connected to server.");
}

function portOpen() {
  print("the serial port opened.");
}

function serialEvent() {
  // read a string from the serial port
  // until you get carriage return and newline:
  let inString = serial.readLine();
  
  brightness = mouseX;
  let mapped = map (brightness, 0, 640, 0, 255);

  serial.write(mapped);
}

function serialError(err) {
  print("Something went wrong with the serial port. " + err);
}

function portClose() {
  print("The serial port closed.");
}

Arduino:

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int ledPin = 5;
void setup () {
Serial.begin(9600);
pinMode(5, OUTPUT);
while (Serial.available() <= 0) {
Serial.println("0,0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
analogWrite(ledPin, inByte);
Serial.println("0");
}
}
int ledPin = 5; void setup () { Serial.begin(9600); pinMode(5, OUTPUT); while (Serial.available() <= 0) { Serial.println("0,0"); // send a starting message delay(300); // wait 1/3 second } } void loop() { while (Serial.available() > 0) { // read the incoming byte: int inByte = Serial.read(); analogWrite(ledPin, inByte); Serial.println("0"); } }
int ledPin = 5;

void setup () {
  Serial.begin(9600);
  pinMode(5, OUTPUT);
  while (Serial.available() <= 0) {
    Serial.println("0,0"); // send a starting message
    delay(300);              // wait 1/3 second
  }
}
void loop() {
  while (Serial.available() > 0) {
    // read the incoming byte:
   int inByte = Serial.read();
    analogWrite(ledPin, inByte);
    Serial.println("0");
  }
}

 

Exercise Three:

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let serial;
let portName = "/dev/cu.usbmodem14401";
let velocity;
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let bounce;
let xPos=0;
let yPos=0;
let onOff=0;
// for port connection and handshake
function setup() {
createCanvas(640, 360);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
//xPos = map(inString, 0, 1023, 0, width);
//check to see that there's actually a string there:
if (inString.length > 0) {
xPos = map(inString, 0, 1023, 0, width);
}
serial.write(onOff);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
// code for the actual bouncing, wind, etc.
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
bounce=map (mass,15,80,.80,.80);
}
function draw() {
background(255);
if (!keyPressed){
console.log(xPos);
velocity.x*=bounce;
}
wind.x = map(xPos, 0, width, -1, 1);
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
fill(255);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2 - 40) {
if (velocity.y > 1) {
serial.write(255);
}
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
}
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function keyPressed(){
if (keyCode==LEFT_ARROW){
wind.x=-1;
}
if (keyCode==RIGHT_ARROW){
wind.x=1;
}
if (key==' '){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
let serial; let portName = "/dev/cu.usbmodem14401"; let velocity; let gravity; let position; let acceleration; let wind; let drag = 0.99; let mass = 50; let bounce; let xPos=0; let yPos=0; let onOff=0; // for port connection and handshake function setup() { createCanvas(640, 360); serial = new p5.SerialPort(); // make a new instance of the serialport library serial.on("list", printList); // set a callback function for the serialport list event serial.on("connected", serverConnected); // callback for connecting to the server serial.on("open", portOpen); // callback for the port opening serial.on("data", serialEvent); // callback for when new data arrives serial.on("error", serialError); // callback for errors serial.on("close", portClose); // callback for the port closing serial.list(); // list the serial ports serial.open(portName); // open a serial port // get the list of ports: function printList(portList) { // portList is an array of serial port names for (let i = 0; i < portList.length; i++) { // Display the list the console: print(i + " " + portList[i]); } } function serverConnected() { print("connected to server."); } function portOpen() { print("the serial port opened."); } function serialEvent() { // read a string from the serial port // until you get carriage return and newline: let inString = serial.readLine(); //xPos = map(inString, 0, 1023, 0, width); //check to see that there's actually a string there: if (inString.length > 0) { xPos = map(inString, 0, 1023, 0, width); } serial.write(onOff); } function serialError(err) { print("Something went wrong with the serial port. " + err); } function portClose() { print("The serial port closed."); } // code for the actual bouncing, wind, etc. noFill(); position = createVector(width/2, 0); velocity = createVector(0,0); acceleration = createVector(0,0); gravity = createVector(0, 0.5*mass); wind = createVector(0,0); bounce=map (mass,15,80,.80,.80); } function draw() { background(255); if (!keyPressed){ console.log(xPos); velocity.x*=bounce; } wind.x = map(xPos, 0, width, -1, 1); applyForce(wind); applyForce(gravity); velocity.add(acceleration); velocity.mult(drag); position.add(velocity); acceleration.mult(0); fill(255); ellipse(position.x,position.y,mass,mass); if (position.y > height-mass/2 - 40) { if (velocity.y > 1) { serial.write(255); } if (position.y > height-mass/2) { velocity.y *= -0.9; // A little dampening when hitting the bottom position.y = height-mass/2; } } } function applyForce(force){ // Newton's 2nd law: F = M * A // or A = F / M let f = p5.Vector.div(force, mass); acceleration.add(f); } function keyPressed(){ if (keyCode==LEFT_ARROW){ wind.x=-1; } if (keyCode==RIGHT_ARROW){ wind.x=1; } if (key==' '){ mass=random(15,80); position.y=-mass; velocity.mult(0); } }
let serial; 
let portName = "/dev/cu.usbmodem14401"; 

let velocity;
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let bounce;


let xPos=0;
let yPos=0;
let onOff=0;

// for port connection and handshake 

function setup() {
  createCanvas(640, 360);
  serial = new p5.SerialPort(); // make a new instance of the serialport library
  serial.on("list", printList); // set a callback function for the serialport list event
  serial.on("connected", serverConnected); // callback for connecting to the server
  serial.on("open", portOpen); // callback for the port opening
  serial.on("data", serialEvent); // callback for when new data arrives
  serial.on("error", serialError); // callback for errors
  serial.on("close", portClose); // callback for the port closing
  serial.list(); // list the serial ports
  serial.open(portName); // open a serial port
  
  // get the list of ports:
function printList(portList) {
  // portList is an array of serial port names
  for (let i = 0; i < portList.length; i++) {
    // Display the list the console:
    print(i + " " + portList[i]);
  }
}
function serverConnected() {
  print("connected to server.");
}
function portOpen() {
  print("the serial port opened.");
}
function serialEvent() {
  // read a string from the serial port
  // until you get carriage return and newline:
  let inString = serial.readLine();
  //xPos = map(inString, 0, 1023, 0, width);
 
  //check to see that there's actually a string there:
  if (inString.length > 0) {
    xPos = map(inString, 0, 1023, 0, width);
  }
  serial.write(onOff);
}
function serialError(err) {
  print("Something went wrong with the serial port. " + err);
}
function portClose() {
  print("The serial port closed.");
}
  
  // code for the actual bouncing, wind, etc. 
  
  noFill();
  position = createVector(width/2, 0);
  velocity = createVector(0,0);
  acceleration = createVector(0,0);
  gravity = createVector(0, 0.5*mass);
  wind = createVector(0,0);
  bounce=map (mass,15,80,.80,.80);
}
function draw() {
  background(255);
  if (!keyPressed){
    
    console.log(xPos);
    velocity.x*=bounce;
  }
  
  wind.x = map(xPos, 0, width, -1, 1);
  
  applyForce(wind);
  applyForce(gravity);
  velocity.add(acceleration);
  velocity.mult(drag);
  position.add(velocity);
  acceleration.mult(0);
  fill(255);
  ellipse(position.x,position.y,mass,mass);
  
  
  if (position.y > height-mass/2 - 40) {
    if (velocity.y > 1) {
      serial.write(255);
    }
    
    if (position.y > height-mass/2) {
      velocity.y *= -0.9;  // A little dampening when hitting the bottom
      position.y = height-mass/2;
    }
  }
}
function applyForce(force){
  // Newton's 2nd law: F = M * A
  // or A = F / M
  let f = p5.Vector.div(force, mass);
  acceleration.add(f);
}
function keyPressed(){
  if (keyCode==LEFT_ARROW){
    wind.x=-1;
  }
  if (keyCode==RIGHT_ARROW){
    wind.x=1;
  }
  if (key==' '){
    mass=random(15,80);
    position.y=-mass;
    velocity.mult(0);
  }
}

Arduino:

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void setup() {
Serial.begin(9600);
pinMode(5, OUTPUT);
while (Serial.available() <= 0) {
Serial.println("0,0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
analogWrite(5, inByte);
int sensorValue = analogRead(A0);
Serial.print(sensorValue);
Serial.println();
}
}
void setup() { Serial.begin(9600); pinMode(5, OUTPUT); while (Serial.available() <= 0) { Serial.println("0,0"); // send a starting message delay(300); // wait 1/3 second } } void loop() { while (Serial.available() > 0) { // read the incoming byte: int inByte = Serial.read(); analogWrite(5, inByte); int sensorValue = analogRead(A0); Serial.print(sensorValue); Serial.println(); } }
void setup() {
  Serial.begin(9600);
  pinMode(5, OUTPUT);
  while (Serial.available() <= 0) {
    Serial.println("0,0"); // send a starting message
    delay(300);              // wait 1/3 second
  }
}
void loop() {
  while (Serial.available() > 0) {
    // read the incoming byte:
   int inByte = Serial.read();
   analogWrite(5, inByte);
    int sensorValue = analogRead(A0);
    Serial.print(sensorValue);
    Serial.println();
  }
}

 

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