Description of the Assignment:
We were asked to create a self-portrait using simple drawing functions taught in class. I used circle, ellipse, rectangle, arc, and triangle to do the same.
Process:
I started this assignment by designing a rough sketch in my notebook. Later on, I figured out the shapes I could use to replicate the notebook sketch virtually.
First, I started by setting the dimensions of the screen and the background color. I chose a mixture of Teal colors. After that, I added the face and ears. I used an ellipse for the face and arcs for the ears.
Then I added a neck, shoulders, and a sun. I used rectangles for both neck and shoulders and a circle for the sun.
After that, I added the eyes, iris, and pupils. I used ellipses for the eyes and circles for the irises and pupils.
Coming onto the challenging part, I had to design my porcupine hairstyle. I had to use multiple triangles at different coordinates which took a really long time. But, the result was pretty cool. I also had to design a nose for which I used three lines at different coordinates.
Finally, I added a smile using an arc and a mole using a circle.
This was the final result. Conclusively, the assignment was really fun.
CODE:
int centerX; int centerY; void setup () { //size of the viewer size(640, 480); background(0, 128, 139); centerX = width/2; centerY = height/2; }; void draw() { //ears fill(255, 219, 172); stroke(128,128,128); arc(220,230, 80, 90, HALF_PI, PI+ HALF_PI); arc(425,230, 80, 90,PI+HALF_PI, TWO_PI+HALF_PI ); //face fill(255, 219, 172); stroke(128,128,128); ellipse(width/2, height/2, 250, 350); //sun fill(255,215,0); circle(70, 90, 100); //neck and body stroke(255, 219, 172); fill(255, 219, 172); rect((centerY)+30, (centerX)+40, 100, 100); rect((centerY)-90, 460, (centerX)+20, 20); //eyes fill(255, 255, 255); stroke(128,128,128); ellipse((centerY)+10, height/2.75, 50, 30); ellipse((centerX)+45, height/2.75, 50, 30); //iris fill(160,82,45); circle((centerX)+45, height/2.75, 30); circle((centerY)+10, height/2.75, 30); //pupil fill(0,0,0); circle((centerX)+45, height/2.75, 10); circle((centerY)+10, height/2.75, 10); //nose fill(255, 219, 172); line((centerY)+55, centerY-20, centerY+50, (centerY)+30); line((centerY)+50, (centerY)+30, centerX-10, centerY+40); line(centerX, (centerY)+30, centerX-10, centerY+40); //hair texture stroke(90, 56, 37); fill(90, 56, 37); triangle((centerY)+30, 100, (centerX)+30, 50, (centerX)+90, (centerY)-120); triangle((centerY)+30, 100, (centerX)+30, 50, (centerX)+70, (centerY)-120); triangle((centerY)+10, 100, (centerX)+10, 50, (centerX)+60, (centerY)-120); triangle((centerY)-20, 100, (centerX)-10, 50, (centerX)+30, (centerY)-120); triangle((centerY)-20, 130, (centerX)-10, 50, (centerX)+40, (centerY)-120); triangle((centerY)-40, 110, (centerX)-10, 50, (centerX)+30, (centerY)-115); triangle((centerY)-30, 120, 310, 50, 320, 120); triangle((centerY)-30, 110, 310, 60, 350, 120); triangle(centerX, 180, (centerX)+60, 70, (centerX)+100, (centerY)-120); triangle((centerX)-20, 170, (centerX)+60, 70, (centerX)+100, (centerY)-120); triangle((centerY)+20, 170, (centerX)+60, 70, (centerX)+100, (centerY)-120); triangle((centerY)+10, 160, (centerX)+60, 70, (centerX)+100, (centerY)-120); triangle((centerY)+10, 150, (centerX)+60, 70, (centerX)+100, (centerY)-120); triangle((centerX)+140, 250, (centerX)+60, 135, (centerX)+100, (centerY)-120); triangle((centerX)+140, 250, (centerX)+60, 120, (centerX)+100, (centerY)-120); triangle((centerX)+100, 250, (centerX)+60, 120, (centerX)+100, (centerY)-120); triangle((centerX)+160, 250, (centerX)+60, 120, (centerX)+100, (centerY)-120); //smile fill(233,150,122); stroke(233,150,122); arc((centerX)-10, centerX, 80, 70, 0, PI); //mole fill(0,0,0); circle(centerX+10, centerY+140, 5); };