Midterm Project: Mini Rube Goldberg machine

For the midterm project, I was interested in creating a series of interconnected reactions, and thought there’s nothing better than a Rube Goldberg machine that embodies that concept. At first, I was throwing around wild concepts, that involve the use of multiple sensors and intricate code. But, in the end I settled on less intricate structure, that was equally challenging.

The main parts this project is comprised of are:

  • A wooden ramp
  • 2 servos
  • Distance sensor
  • Force Sensitive Resistor
  • LCD Screen
  • Rubber ball
  • Marble

Although the project fulfills its purpose and main function, I would still have prefered to have some aspects of he code to be enhanced a bit – such as the movement of the servos in relation to the reaction, as well as the display on the LCD screen.

And here’s the video:

The code:

// include the library code:
#include <LiquidCrystal.h>

// initialize the library with the numbers of the interface pins

LiquidCrystal lcd(13, 12, 11, 10, 9, 8);   //defining lcd pins

int sensorValue = 0; // variable to store the value coming from the sensor
int sensorPin = A0; // select the input pin for LDR
int sensorMin = 1023;
int sensorMax = 0;
int fsrReading;

void setup(void) {
  Serial.begin(9600);
  pinMode(3, INPUT);
  lcd.begin(16, 2);
 
}

void loop() {
  sensorValue = analogRead(sensorPin); // read the value from the sensor
  Serial.println(sensorValue); //prints the values coming from the sensor on the screen

    //display text on lcd
    if (sensorValue > 100) {
      lcd.display();
      lcd.clear();
      lcd.setCursor(0, 0);
      lcd.print("Who let the");
      lcd.setCursor(0, 1);
      lcd.print("ball out!");
    } else {
      lcd.clear();
    }

      lcd.display();
      delay(100); 

  
}

 

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