Paintball Game

Several weeks ago I went to a school-organized paintball trip. It was pretty fun, though the paintball gun is heavy, my aiming is the worst, and it actually hurt when you’re hit. So, I made a paintball game with processing that allows you to shoot your enemies WITHOUT being shoot back. Of course, to make it a bit fairer, the enemy have a few barriers to hide behind.

When the game starts, it looks like this:

Screen Shot 2015-11-01 at 8.34.11 PM
The game started with 5 “enemies”, though a few more is shown in this screenshot.

Continue reading “Paintball Game”

Maze Game

For this week’s assignment, I made a simple maze game. The game has two modes: one player and two players. For the one player mode, the player uses keys to move the dot around the maze. The player wins once he reaches the end of the maze. For the two players mode, two players start out on different sides of the maze. Then they move the dot to reach the opposite side of the maze. The one who reaches the other side first wins the game. In both modes, players need to move the dot carefully so as not to touch any edge of the maze. If the dot is in contact with the edge, the player loses the game. (p.s. Don’t try to crash the dots. You will die.)

Screen Shot 2015-11-01 at 1.30.49 PM

Continue reading “Maze Game”