This article is a summary of technologies and tools that are commonly used in Physical computing but still have great potential to be innovated.
The second paragraph describes accurately one of my biggest strugglings in this class so far. Every time that I have to choose a project always the fear of not being original shows up and make my overthink and discard my ideas.
I found this article extremely helpful for two reasons: 1. It works as a guide of technologies that I can innovate in future projects. 2. It makes me realize that there more than one way to develop technologies and that there are big opportunities for innovation and creativity that can still be explored.