For our final project, we came up with around 5 ideas of how we could incorporate Arduino and Processing to make something cool and interesting! We still haven’t zeroed down on what to choose because we feel that we need to discuss it first with Professor Aaron to see which one is the perfect balance of feasibility and creativity but the following list is ordered according to which one we are looking forward to from our most to our not so much.
- A First Person Racing Game
This is the one project that we are most excited about. For this project, we intend to use Arduino and Processing to create the experience of racing a F1 car for the user. We intend to use the Arduino as an input and output piece in which we could use the buttons, distance sensors, potentiometers to drive the car around and also use the DC motor and wheels to construct a car-like object on the screen which would replicate the car that will be made on our processing interface. We plan on using the processing as a platform to welcome the users into the game and display the screen in such a way that they are inside a car and are driving it (see picture below). The upcoming scenery seen through the window screen in the car can keep changing to create the illusion of a race.
We were also thinking of converting this into a spaceship game in which the player rides a spaceship and avoids meteorites and is again, a first person experience!
- A Horror Game
In our horror game, we thought of using the photo-resistor in Arduino to work in tangent with a flashlight that we imagined our character would be using to explore our horror landscape in processing. We also thought of using the LED lights to signal if there are ghosts nearby (red lights to indicate this) or batteries for the flash light (green lights for this). This idea was inspired from Five Nights at Freddy’s basically.
- A Pin Ball based game
Basically, a game that works the classic pin ball game we all know and love except that the buttons are on arduino and the interface is in processing. We could then use the potentiometer to control the switches on either side to hit the ball.
- An “Episode” based RPG interactive movie/game
This one is more like a movie than a game in which we first plan on making separate room-like compartments using cardboard and then using Arduino and Processing to tell a story. This story would involve interactivity in which lets say the user presses a button to lit up a room and then that signals processing to inform the user of this other room that he can check out and we can craft a story using this.
- Minigame Collection
This is basically a collection of minigames in which we plan on including games like Smack the Mole and a memory game in which you have to remember the sequence of LED lights and a bunch of other minigames.
Go with the car idea!