Physical Computing’s Greatest hits and misses
“Physical Computing’s Greatest Hits and Misses” dives into the ups and downs of integrating digital technology into physical spaces, and I found myself agreeing with the need to balance innovation with usability. One example that came to mind as a “hit” is the interactive installations in museums, like touch-sensitive displays or motion sensors that respond to visitors. These installations really enhance the experience, letting people interact with exhibits in ways that feel natural and fun. They show how physical computing can deepen engagement and create memorable experiences.
On the other hand, a “miss” for me is voice-activated assistants in public spaces, like Alexa in hotel rooms. While it’s a cool idea, it doesn’t always feel necessary, and privacy concerns can make people uncomfortable. Sometimes, it feels like technology is added just for the sake of being trendy, without actually improving the experience for the user.
Overall, I appreciated how the article doesn’t just celebrate successes but also reflects on what didn’t work, and why. It’s a good reminder for anyone working in this space (including me!) to think carefully about the purpose and impact of our designs. It’s not just about “what’s possible” but about making something genuinely useful or meaningful.
Making Interactive Art: Set the Stage, Then Shut Up and Listen