Week 11 Final Project Prompt

I have two potential project ideas/prompts: Plan A involves designing a game that revolves around unlocking a safe. In this game, players will be tasked with guessing the correct digits of a passcode to unlock the safe. The passcode will be generated randomly at the start of the game and transmitted to an Arduino, which will control a servo motor to lock the safe box. Players can input their guesses using either buttons or potentiometers (either limit the digits to 1-5 and use five buttons OR use the potentiometer to choose the digits from 0-9 and press a button to enter  OR use four potentiometers for each digit without a button to enter), depending on the chosen design. The safe itself could be modeled after a traditional bank safe or a more modern safe box.

Alternatively (if plan a didn’t work out), Plan B would involve expanding upon my midterm project, which included the Elevator Rush game. This game was inspired by the frustration of waiting for elevators during busy times, such as the rush between classes. Players control an elevator, picking up students to ensure they reach class on time. I’m considering bringing this game to life by creating a physical model of the elevator/C2 space, which would allow users to interact with it physically.

Leave a Reply