Exercise One:
Processing Code:
let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos=0;
let yPos=0;
let onOff=0;
function setup() {
createCanvas(640, 480);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
}
function draw() {
background(255);
ellipse(xPos, yPos, 50, 50); // draw the circle
}
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
//check to see that there's actually a string there:
if (inString.length > 0) {
let sensors = split(inString, ","); // split the string on the commas
if (sensors.length== 2) {
// if there are three elements
xPos = map(sensors[1], 0, 1023, 0, width); // element 0 is the locH
yPos = height/2;
// yPos = map(sensors[1], 550, 250, 0, height); // element 1 is the locV
}
}
serial.write(onOff);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
Arduino:
void setup() {
Serial.begin(9600);
while (Serial.available() <= 0) {
Serial.println("0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
int sensorValue = analogRead(A0);
Serial.println(sensorValue);
}
}
Exercise Two:
Processing:
let serial; // variable to hold an instance of the serialport library
let portName = "/dev/cu.usbmodem14501"; // fill in your serial port name here
let xPos = 0;
let yPos = 0;
let onOff = 0;
let brightness = 0;
function setup() {
createCanvas(640, 480);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
}
function draw() {
background(255);
}
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
brightness = mouseX;
let mapped = map (brightness, 0, 640, 0, 255);
serial.write(mapped);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
Arduino:
int ledPin = 5;
void setup () {
Serial.begin(9600);
pinMode(5, OUTPUT);
while (Serial.available() <= 0) {
Serial.println("0,0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
analogWrite(ledPin, inByte);
Serial.println("0");
}
}
Exercise Three:
Processing:
let serial;
let portName = "/dev/cu.usbmodem14401";
let velocity;
let gravity;
let position;
let acceleration;
let wind;
let drag = 0.99;
let mass = 50;
let bounce;
let xPos=0;
let yPos=0;
let onOff=0;
// for port connection and handshake
function setup() {
createCanvas(640, 360);
serial = new p5.SerialPort(); // make a new instance of the serialport library
serial.on("list", printList); // set a callback function for the serialport list event
serial.on("connected", serverConnected); // callback for connecting to the server
serial.on("open", portOpen); // callback for the port opening
serial.on("data", serialEvent); // callback for when new data arrives
serial.on("error", serialError); // callback for errors
serial.on("close", portClose); // callback for the port closing
serial.list(); // list the serial ports
serial.open(portName); // open a serial port
// get the list of ports:
function printList(portList) {
// portList is an array of serial port names
for (let i = 0; i < portList.length; i++) {
// Display the list the console:
print(i + " " + portList[i]);
}
}
function serverConnected() {
print("connected to server.");
}
function portOpen() {
print("the serial port opened.");
}
function serialEvent() {
// read a string from the serial port
// until you get carriage return and newline:
let inString = serial.readLine();
//xPos = map(inString, 0, 1023, 0, width);
//check to see that there's actually a string there:
if (inString.length > 0) {
xPos = map(inString, 0, 1023, 0, width);
}
serial.write(onOff);
}
function serialError(err) {
print("Something went wrong with the serial port. " + err);
}
function portClose() {
print("The serial port closed.");
}
// code for the actual bouncing, wind, etc.
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
bounce=map (mass,15,80,.80,.80);
}
function draw() {
background(255);
if (!keyPressed){
console.log(xPos);
velocity.x*=bounce;
}
wind.x = map(xPos, 0, width, -1, 1);
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
fill(255);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2 - 40) {
if (velocity.y > 1) {
serial.write(255);
}
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
}
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function keyPressed(){
if (keyCode==LEFT_ARROW){
wind.x=-1;
}
if (keyCode==RIGHT_ARROW){
wind.x=1;
}
if (key==' '){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
}
Arduino:
void setup() {
Serial.begin(9600);
pinMode(5, OUTPUT);
while (Serial.available() <= 0) {
Serial.println("0,0"); // send a starting message
delay(300); // wait 1/3 second
}
}
void loop() {
while (Serial.available() > 0) {
// read the incoming byte:
int inByte = Serial.read();
analogWrite(5, inByte);
int sensorValue = analogRead(A0);
Serial.print(sensorValue);
Serial.println();
}
}