Week 11 : In-class exercises

Exercise 1

Concept

The potentiometer is used to control the x-coordinate of the ellipse drawn in p5.

Code

Arduino:

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void setup() {
// Start serial communication so we can send data
// over the USB connection to our p5js sketch
Serial.begin(9600);
// We'll use the builtin LED as a status output..
pinMode(LED_BUILTIN, OUTPUT);
}
void loop() {
// gets sensor reading
int sensor = analogRead(A0);
delay(5);
// indicates data transfer
digitalWrite(LED_BUILTIN, HIGH);
// sends data to p5
Serial.println(sensor);
// indicates data transfer
digitalWrite(LED_BUILTIN, LOW);
}
void setup() { // Start serial communication so we can send data // over the USB connection to our p5js sketch Serial.begin(9600); // We'll use the builtin LED as a status output.. pinMode(LED_BUILTIN, OUTPUT); } void loop() { // gets sensor reading int sensor = analogRead(A0); delay(5); // indicates data transfer digitalWrite(LED_BUILTIN, HIGH); // sends data to p5 Serial.println(sensor); // indicates data transfer digitalWrite(LED_BUILTIN, LOW); }
void setup() {
  // Start serial communication so we can send data
  // over the USB connection to our p5js sketch
  Serial.begin(9600);

  // We'll use the builtin LED as a status output..
  pinMode(LED_BUILTIN, OUTPUT);

}

void loop() {

  // gets sensor reading
  int sensor = analogRead(A0);
  delay(5);

  // indicates data transfer
  digitalWrite(LED_BUILTIN, HIGH);

  // sends data to p5
  Serial.println(sensor);
  
  // indicates data transfer
  digitalWrite(LED_BUILTIN, LOW);
  

}

p5

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// variable to control x-coordinate
let circleX = 0;
function setup() {
createCanvas(640, 480);
textSize(18);
}
function draw() {
// sets background
background(255);
stroke(0);
// draws circle on canvas
// -- circleX is mapped between 0 and the width
circle(map(circleX, 0, 1023, 0, width), height / 2, 50);
// checks if serial communication has been established
if (!serialActive) {
text("Press Space Bar to select Serial Port", 20, 30);
} else {
text("Connected", 20, 30);
}
}
// sets up serial connection
function keyPressed() {
if (key == " ") {
// important to have in order to start the serial connection!!
setUpSerial();
}
}
// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
////////////////////////////////////
//READ FROM ARDUINO HERE
////////////////////////////////////
if (data != null) {
circleX = int(trim(data));
}
}
// variable to control x-coordinate let circleX = 0; function setup() { createCanvas(640, 480); textSize(18); } function draw() { // sets background background(255); stroke(0); // draws circle on canvas // -- circleX is mapped between 0 and the width circle(map(circleX, 0, 1023, 0, width), height / 2, 50); // checks if serial communication has been established if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30); } } // sets up serial connection function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } // This function will be called by the web-serial library // with each new *line* of data. The serial library reads // the data until the newline and then gives it to us through // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { circleX = int(trim(data)); } }
// variable to control x-coordinate
let circleX = 0;

function setup() {
  createCanvas(640, 480);
  textSize(18);
}

function draw() {
  // sets background
  background(255);
  stroke(0);

  // draws circle on canvas
  // -- circleX is mapped between 0 and the width
  circle(map(circleX, 0, 1023, 0, width), height / 2, 50);
  
  // checks if serial communication has been established
  if (!serialActive) {
    text("Press Space Bar to select Serial Port", 20, 30);
  } else {
    text("Connected", 20, 30);
  }
  
}

// sets up serial connection
function keyPressed() {
  if (key == " ") {
    // important to have in order to start the serial connection!!
    setUpSerial();
  }
}

// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
  ////////////////////////////////////
  //READ FROM ARDUINO HERE
  ////////////////////////////////////
  if (data != null) {
    circleX = int(trim(data));
  }
  
}

Video

 

Exercise 2

Concept

The brightness of an LED is controlled by the mouseX value from p5 mapped between 0 and 255.

extwo.jpg

exe22.jpg

 Code

Arduino:

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// led pin number
int ledPin = 5;
void setup() {
// Start serial communication so we can send data
// over the USB connection to our p5js sketch
Serial.begin(9600);
// We'll use the builtin LED as a status output.
// We can't use the serial monitor since the serial connection is
// used to communicate to p5js and only one application on the computer
// can use a serial port at once.
pinMode(LED_BUILTIN, OUTPUT);
pinMode(ledPin, OUTPUT);
// checks if led works correctly
digitalWrite(ledPin, HIGH);
delay(1000);
digitalWrite(ledPin, LOW);
// start the handshake
while (Serial.available() <= 0) {
digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data
Serial.println("0,0"); // send a starting message
delay(300); // wait 1/3 second
digitalWrite(LED_BUILTIN, LOW);
delay(50);
}
}
void loop() {
// wait for data from p5 before doing something
while (Serial.available()) {
// sends dummy data to p5
Serial.println("0,0");
// led on while receiving data
digitalWrite(LED_BUILTIN, HIGH);
// gets value from p5
int value = Serial.parseInt();
// changes brightness of the led
if (Serial.read() == '\n') {
analogWrite(ledPin, value);
}
}
// led off at end of reading
digitalWrite(LED_BUILTIN, LOW);
}
// led pin number int ledPin = 5; void setup() { // Start serial communication so we can send data // over the USB connection to our p5js sketch Serial.begin(9600); // We'll use the builtin LED as a status output. // We can't use the serial monitor since the serial connection is // used to communicate to p5js and only one application on the computer // can use a serial port at once. pinMode(LED_BUILTIN, OUTPUT); pinMode(ledPin, OUTPUT); // checks if led works correctly digitalWrite(ledPin, HIGH); delay(1000); digitalWrite(ledPin, LOW); // start the handshake while (Serial.available() <= 0) { digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data Serial.println("0,0"); // send a starting message delay(300); // wait 1/3 second digitalWrite(LED_BUILTIN, LOW); delay(50); } } void loop() { // wait for data from p5 before doing something while (Serial.available()) { // sends dummy data to p5 Serial.println("0,0"); // led on while receiving data digitalWrite(LED_BUILTIN, HIGH); // gets value from p5 int value = Serial.parseInt(); // changes brightness of the led if (Serial.read() == '\n') { analogWrite(ledPin, value); } } // led off at end of reading digitalWrite(LED_BUILTIN, LOW); }
// led pin number
int ledPin = 5;

void setup() {
  // Start serial communication so we can send data
  // over the USB connection to our p5js sketch
  Serial.begin(9600);

  // We'll use the builtin LED as a status output.
  // We can't use the serial monitor since the serial connection is
  // used to communicate to p5js and only one application on the computer
  // can use a serial port at once.
  pinMode(LED_BUILTIN, OUTPUT);
  pinMode(ledPin, OUTPUT);

  // checks if led works correctly
  digitalWrite(ledPin, HIGH);
  delay(1000);
  digitalWrite(ledPin, LOW);

  // start the handshake
  while (Serial.available() <= 0) {
    digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data
    Serial.println("0,0"); // send a starting message
    delay(300);            // wait 1/3 second
    digitalWrite(LED_BUILTIN, LOW);
    delay(50);
  }

}

void loop() {


  // wait for data from p5 before doing something
  while (Serial.available()) {
    // sends dummy data to p5
    Serial.println("0,0");

    // led on while receiving data
    digitalWrite(LED_BUILTIN, HIGH); 

    // gets value from p5
    int value = Serial.parseInt();

    // changes brightness of the led
    if (Serial.read() == '\n') {
      analogWrite(ledPin, value);
    }
  }
  // led off at end of reading
  digitalWrite(LED_BUILTIN, LOW);
  
}

p5:

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// variable to hold led brightness value
let value = 0;
function setup() {
createCanvas(640, 480);
textSize(18);
}
function draw() {
background(0);
stroke(255);
fill(255);
// checks for state of serial communication
if (!serialActive) {
text("Press Space Bar to select Serial Port", 20, 30);
} else {
text("Connected", 20, 30);
}
}
// sets up serial communication
function keyPressed() {
if (key == " ") {
// important to have in order to start the serial connection!!
setUpSerial();
}
}
// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
if (data != null) {
//////////////////////////////////
//SEND TO ARDUINO HERE (handshake)
//////////////////////////////////
// mouseX is mapped to right value before transmitted
value = int(map(mouseX, 0, width, 0, 255));
let sendToArduino = value + "\n";
writeSerial(sendToArduino);
}
}
// variable to hold led brightness value let value = 0; function setup() { createCanvas(640, 480); textSize(18); } function draw() { background(0); stroke(255); fill(255); // checks for state of serial communication if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30); } } // sets up serial communication function keyPressed() { if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } // This function will be called by the web-serial library // with each new *line* of data. The serial library reads // the data until the newline and then gives it to us through // this callback function function readSerial(data) { if (data != null) { ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// // mouseX is mapped to right value before transmitted value = int(map(mouseX, 0, width, 0, 255)); let sendToArduino = value + "\n"; writeSerial(sendToArduino); } }
// variable to hold led brightness value
let value = 0;

function setup() {
  createCanvas(640, 480);
  textSize(18);
}

function draw() {
  background(0);
  stroke(255);
  fill(255);
  
  // checks for state of serial communication
  if (!serialActive) {
    text("Press Space Bar to select Serial Port", 20, 30);
  } else {
    text("Connected", 20, 30);
  }
}

// sets up serial communication
function keyPressed() {
  if (key == " ") {
    // important to have in order to start the serial connection!!
    setUpSerial();
  }
}

// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
  if (data != null) {
    //////////////////////////////////
  //SEND TO ARDUINO HERE (handshake)
  //////////////////////////////////
    
    // mouseX is mapped to right value before transmitted
    value = int(map(mouseX, 0, width, 0, 255));
  let sendToArduino = value + "\n";
  writeSerial(sendToArduino);
  }

  
}

Video

 

Exercise 3

Concept

An LED lights up when the ellipse touches the ground. A potentiometer is used to control the wind variable.

exe3.jpg

ex33.jpg

Code

Arduino:

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// LED pin value
int ledPin = 5;
void setup() {
// Start serial communication so we can send data
// over the USB connection to our p5js sketch
Serial.begin(9600);
// We'll use the builtin LED as a status output.
// We can't use the serial monitor since the serial connection is
// used to communicate to p5js and only one application on the computer
// can use a serial port at once.
pinMode(LED_BUILTIN, OUTPUT);
pinMode(ledPin, OUTPUT);
// start the handshake
while (Serial.available() <= 0) {
digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data
Serial.println("0"); // send a starting message
delay(300); // wait 1/3 second
digitalWrite(LED_BUILTIN, LOW);
delay(50);
}
}
void loop() {
// wait for data from p5 before doing something
while (Serial.available()) {
// led on while receiving data
digitalWrite(LED_BUILTIN, HIGH);
// gets value from p5
int value = Serial.parseInt();
// turns on or off the led depending on value from p5
if (Serial.read() == '\n') {
if (value == 1) {
digitalWrite(ledPin, HIGH);
}
else {
digitalWrite(ledPin, LOW);
}
// gets sensor value
int sensor = analogRead(A0);
delay(5);
// sends sensor value to p5
Serial.println(sensor);
}
}
// indicates end of reading
digitalWrite(LED_BUILTIN, LOW);
}
// LED pin value int ledPin = 5; void setup() { // Start serial communication so we can send data // over the USB connection to our p5js sketch Serial.begin(9600); // We'll use the builtin LED as a status output. // We can't use the serial monitor since the serial connection is // used to communicate to p5js and only one application on the computer // can use a serial port at once. pinMode(LED_BUILTIN, OUTPUT); pinMode(ledPin, OUTPUT); // start the handshake while (Serial.available() <= 0) { digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data Serial.println("0"); // send a starting message delay(300); // wait 1/3 second digitalWrite(LED_BUILTIN, LOW); delay(50); } } void loop() { // wait for data from p5 before doing something while (Serial.available()) { // led on while receiving data digitalWrite(LED_BUILTIN, HIGH); // gets value from p5 int value = Serial.parseInt(); // turns on or off the led depending on value from p5 if (Serial.read() == '\n') { if (value == 1) { digitalWrite(ledPin, HIGH); } else { digitalWrite(ledPin, LOW); } // gets sensor value int sensor = analogRead(A0); delay(5); // sends sensor value to p5 Serial.println(sensor); } } // indicates end of reading digitalWrite(LED_BUILTIN, LOW); }
// LED pin value
int ledPin = 5;

void setup() {
  // Start serial communication so we can send data
  // over the USB connection to our p5js sketch
  Serial.begin(9600);

  // We'll use the builtin LED as a status output.
  // We can't use the serial monitor since the serial connection is
  // used to communicate to p5js and only one application on the computer
  // can use a serial port at once.
  pinMode(LED_BUILTIN, OUTPUT);
  pinMode(ledPin, OUTPUT);

  // start the handshake
  while (Serial.available() <= 0) {
    digitalWrite(LED_BUILTIN, HIGH); // on/blink while waiting for serial data
    Serial.println("0"); // send a starting message
    delay(300);            // wait 1/3 second
    digitalWrite(LED_BUILTIN, LOW);
    delay(50);
  }

}

void loop() {

  // wait for data from p5 before doing something
  while (Serial.available()) {

    // led on while receiving data
    digitalWrite(LED_BUILTIN, HIGH); 

    // gets value from p5
    int value = Serial.parseInt();

    // turns on or off the led depending on value from p5
    if (Serial.read() == '\n') {
      if (value == 1) {
        digitalWrite(ledPin, HIGH);
      }
      else {
        digitalWrite(ledPin, LOW);
      }
      
      // gets sensor value
      int sensor = analogRead(A0);
      delay(5);

      // sends sensor value to p5
      Serial.println(sensor);
    }
  }
  // indicates end of reading
  digitalWrite(LED_BUILTIN, LOW);
  
}

p5:

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let velocity;
let gravity;
let position;
let acceleration;
let wind;
let value = 0;
let drag = 1;
let mass = 50;
function setup() {
createCanvas(640, 360);
noFill();
position = createVector(width/2, 0);
velocity = createVector(0,0);
acceleration = createVector(0,0);
gravity = createVector(0, 0.5*mass);
wind = createVector(0,0);
}
function draw() {
background(255);
stroke(0);
fill(0);
if (!serialActive) {
text("Press Space Bar to select Serial Port", 20, 30);
} else {
text("Connected", 20, 30);
applyForce(wind);
applyForce(gravity);
velocity.add(acceleration);
velocity.mult(drag);
position.add(velocity);
acceleration.mult(0);
ellipse(position.x,position.y,mass,mass);
if (position.y > height-mass/2) {
velocity.y *= -0.9; // A little dampening when hitting the bottom
position.y = height-mass/2;
// sets value to 1 to indicate touching the ground
value = 1;
}
else {
// sets value to 0 to indicate touching the ground
value = 0;
}
}
}
function applyForce(force){
// Newton's 2nd law: F = M * A
// or A = F / M
let f = p5.Vector.div(force, mass);
acceleration.add(f);
}
function keyPressed(){
if (key==UP_ARROW){
mass=random(15,80);
position.y=-mass;
velocity.mult(0);
}
if (key == " ") {
// important to have in order to start the serial connection!!
setUpSerial();
}
}
// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
////////////////////////////////////
//READ FROM ARDUINO HERE
////////////////////////////////////
if (data != null) {
// divides potentiometer value into 2
// -- increments wind value if value is equal to or greater
// -- than 511
if (int(trim(data)) >= 511) {
wind.x = 3;
}
// -- decrements otherwise
else {
wind.x = -3;
}
//////////////////////////////////
//SEND TO ARDUINO HERE (handshake)
//////////////////////////////////
let sendToArduino = value + "\n";
writeSerial(sendToArduino);
}
}
let velocity; let gravity; let position; let acceleration; let wind; let value = 0; let drag = 1; let mass = 50; function setup() { createCanvas(640, 360); noFill(); position = createVector(width/2, 0); velocity = createVector(0,0); acceleration = createVector(0,0); gravity = createVector(0, 0.5*mass); wind = createVector(0,0); } function draw() { background(255); stroke(0); fill(0); if (!serialActive) { text("Press Space Bar to select Serial Port", 20, 30); } else { text("Connected", 20, 30); applyForce(wind); applyForce(gravity); velocity.add(acceleration); velocity.mult(drag); position.add(velocity); acceleration.mult(0); ellipse(position.x,position.y,mass,mass); if (position.y > height-mass/2) { velocity.y *= -0.9; // A little dampening when hitting the bottom position.y = height-mass/2; // sets value to 1 to indicate touching the ground value = 1; } else { // sets value to 0 to indicate touching the ground value = 0; } } } function applyForce(force){ // Newton's 2nd law: F = M * A // or A = F / M let f = p5.Vector.div(force, mass); acceleration.add(f); } function keyPressed(){ if (key==UP_ARROW){ mass=random(15,80); position.y=-mass; velocity.mult(0); } if (key == " ") { // important to have in order to start the serial connection!! setUpSerial(); } } // This function will be called by the web-serial library // with each new *line* of data. The serial library reads // the data until the newline and then gives it to us through // this callback function function readSerial(data) { //////////////////////////////////// //READ FROM ARDUINO HERE //////////////////////////////////// if (data != null) { // divides potentiometer value into 2 // -- increments wind value if value is equal to or greater // -- than 511 if (int(trim(data)) >= 511) { wind.x = 3; } // -- decrements otherwise else { wind.x = -3; } ////////////////////////////////// //SEND TO ARDUINO HERE (handshake) ////////////////////////////////// let sendToArduino = value + "\n"; writeSerial(sendToArduino); } }
let velocity;
let gravity;
let position;
let acceleration;
let wind;
let value = 0;
let drag = 1;
let mass = 50;

function setup() {
  createCanvas(640, 360);
  noFill();
  position = createVector(width/2, 0);
  velocity = createVector(0,0);
  acceleration = createVector(0,0);
  gravity = createVector(0, 0.5*mass);
  wind = createVector(0,0);
}

function draw() {
  background(255);
  stroke(0);
  fill(0);
  if (!serialActive) {
    text("Press Space Bar to select Serial Port", 20, 30);
  } else {
    text("Connected", 20, 30);
    
    applyForce(wind);
    applyForce(gravity);
    velocity.add(acceleration);
    velocity.mult(drag);
    position.add(velocity);
    acceleration.mult(0);
    ellipse(position.x,position.y,mass,mass);
    
    if (position.y > height-mass/2) {
        velocity.y *= -0.9;  // A little dampening when hitting the bottom
        position.y = height-mass/2;
      
        // sets value to 1 to indicate touching the ground
        value = 1;
      }
    else {
      // sets value to 0 to indicate touching the ground
      value = 0;
    }
    
  }
  
  
}

function applyForce(force){
  // Newton's 2nd law: F = M * A
  // or A = F / M
  let f = p5.Vector.div(force, mass);
  acceleration.add(f);
}

function keyPressed(){

  if (key==UP_ARROW){
    mass=random(15,80);
    position.y=-mass;
    velocity.mult(0);
  }
  if (key == " ") {
    // important to have in order to start the serial connection!!
    setUpSerial();
  }
}


// This function will be called by the web-serial library
// with each new *line* of data. The serial library reads
// the data until the newline and then gives it to us through
// this callback function
function readSerial(data) {
  ////////////////////////////////////
  //READ FROM ARDUINO HERE
  ////////////////////////////////////

  if (data != null) {
    // divides potentiometer value into 2
    // -- increments wind value if value is equal to or greater 
    // -- than 511
    if (int(trim(data)) >= 511) {
      wind.x = 3;
    }
    // -- decrements otherwise
    else {
      wind.x = -3;
    }

    //////////////////////////////////
    //SEND TO ARDUINO HERE (handshake)
    //////////////////////////////////
    let sendToArduino = value + "\n";
    writeSerial(sendToArduino);
  }
}

Video

 

 

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